Are all weapon types equal until you choose a weapon talent

pillars-of-eternity

I know that when leveling up you sometimes get the option to choose a weapon proficiency. Until then, does my character fight equally well with each weapon class?

Does the same answer hold true for recruited characters, so that i.e. Aloth the mage (who doesn't have any weapon related skills) can fight equally well with a staff compared to a battle axe?

Best Answer

Yes. Pillars of Eternity does not have class based weapon proficiencies, everyone can use every weapon and no class is "better" at any weapon, unless you take weapon talents.

However, some weapon types are naturally accurate, which means that weapon type has a bonus to accuracy (Dagger, Club, Spear etc.), and some are naturally inaccurate, which means they suffer a penalty (Pistol, Arquebus etc). There is also a bonus for using one single handed weapon on it's own.

Take my current Aloth for example. I equiped him with a bunch of different weapons from my stash. He has no weapon focus, and his Accuracy with the following weapons is:

  • Battle Axe 44 [+12 single hand bonus]
  • Mace 44 [+12 single hand bonus]
  • Hatchet 44 [+12 single hand bonus]
  • Club 49 [+12 single hand bonus, +5 accurate weapon]
  • Spear 49 [+12 single hand bonus, +5 accurate weapon]
  • Dagger 49 [+12 single hand bonus, +5 accurate weapon]
  • Morning Star 32
  • Quarterstaff 32
  • Crossbow 32
  • Hunting bow 32
  • Rod 32
  • Scepter 32
  • Wand 32
  • Pistol 27 [-5 inaccurate weapon]

As you can see, his accuracy is consistent accross all weapons, with any difference being due to either the bonus for a using one single hand weapon, or the weapon having an accuracy based trait.

Both created and recruited characters will not be better with any particular weapon unless they have weapon talents (my Eder started with Weapon Focus: Ruffian).