Are heavy damage and light damage mutually exclusive

kingdoms-amalur-reckoning

At first, I was putting bonus % damage against lightly wounded targets on all my gear, under the assumption that anyone who is damaged would count.

I.E., if you stab me once, I'm bleeding a bit. Stab me twice, and I'm bleeding heavily – but I'm still bleeding a bit…right? In Amalur, maybe not.

So my question is, do "lightly wounded" and "heavily wounded" act as mutually exclusive states, akin to bonus damage during day/night? Or are heavy wounds simply a continuation of the lightly wounded state, akin to real-wirld logic?

Best Answer

This answer on the KoA boards might help ya: http://forums.reckoning.amalur.com/showthread.php?6582-what-are-lightly-wounded-targets-Gem-question-I-think. Summarizing: it does sound like they are mutually exclusive states. What's not clear is where the dividing line(s) are for lightly wounded and heavily wounded...seems like lightly wounded is about 75% health or so.

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