So I epically failed the first time and it looks like I ended up going the friendship gulag route. The problem is I still cant' beat the warden. I was at level 12 and I was getting absolutely no where, so I left the mission and went and did a few side missions. I am now level 14 and I have a rocket launcher that barely does 1000 damage, am I ready to face him?
Borderlands – What level should I be by the time I face the Warden in Borderlands 2
borderlands-2
Related Solutions
The system is mostly the same as it was in Borderlands 1: Beating playthrough one does nothing except unlock playthrough two ("True Vault Hunter Mode"), beating playthrough 2 scales enemies and rewards to your level, unlocking playthrough 3 (if you're level 50, I believe). Playthrough 3 is new and scales to your level from the start.
True Vault Hunter Mode (playthrough 2-2.5)
Playthrough 2 is unlocked simply by beating Playthrough 1, and is identical to playthrough 1 until completion except with higher level requirements, higher level enemies and generally harder enemies.
Once you beat playthrough two, enemies scale to within 3 levels of you; some weak enemies (like Skag Pups) may be level 48, most enemies will be level 49-51, bosses will often be level 52, and occasionally enemies will even be 53. This is known as "playthrough 2.5" as it was in Borderlands 1.
Loot scales to within a couple levels; most drops will be level 49 or 50. Quest rewards scale to your level too; this is why it's important not to start certain side quests until playthrough 2.5, otherwise you'll miss out on the highest level rewards. Side quests scale to when you start the mission so don't take them too early, if you want a level 50 reward, wait until you've finished the main quest. Of course if the reward is green, you can go ahead and do it because the reward is junk anyway.
Note, without the UVHM DLC that it's still important to cap out your level, not just get to playthrough 2.5 before getting rewards, but as of right now the max level without the UVHM DLC is still 50, and it's hard not to be level 50 by the time you complete the second playthrough.
Ultimate Vault Hunter Mode (playthrough 3)
As of a patch April 2013, there is also now an Ultimate Vault Hunter Mode or playthrough 3, which is scaled to your level and much harder. It's mostly explained in these patch notes and this explanation:
- Ultimate Vault Hunter Mode is unlocked for a character once they have completed the main story missions in True Vault Hunter Mode and reached level 50.
- Unlike other playthroughs, Ultimate Vault Hunter Mode can be replayed multiple times with players able to reset their overall mission progress at any time from the Main Menu.
- No more tutorial missions -- characters in Ultimate Vault Hunter Mode begin in Southern Shelf with the "Cleaning Up the Berg" mission.
- While playing in Ultimate Vault Hunter Mode, enemies and bosses will scale according to the player's current level or, if playing with others, the highest-level player in that party. -Gameplay changes in UVHM:
- Enemy health generally increased 4x.
- Enemies now have a moderate amount of health regeneration.
- Increased duration of slag damage multiplier effect.
- Upped the damage that slagged enemies take from 2x to 3x.
- Weapon swap speed increased to better facilitate slag use.
- Enemies now more likely to drop ammo.
- Loot Midgets are now "Legendary Loot Midgets" that can drop Legendary and other top-tier gear.
- Powerful new “Ancient” E-Tech relics and rare Pearlscent-grade weapons can be picked up in Ultimate Vault Hunter Mode.
Generally speaking, enemies are harder, have much more health, slag is much more effective, rare drops are increased and certain new E-Tech relics and Pearlescent (cyan colored) equips are avalible only in UVHM. The E-tech relics and Pearlescents are only availible in UVHM for people with the Ultimate Vault Hunter Upgrade pack ($5 DLC, included for free with the Season Pass).
Note that due to the increased difficulty and increased efficacy of Slag, UVHM is particularly suited to co-op play. Just like in "raid" boss fights, a Siren with Res is always useful.
To my knowledge there's no "playthrough 3.5" since the ".5" was always about enemies/loot that scale to your level. Playthrough 3 scales from the start so there's no extra post-playthrough for scaling.
when you are at the main menu hit Y if you are on the xbox and re click to load the character you have already loaded. When it reloads it will ask you if you want to play true vault hero mode or normal mode. Click normal mode and you will be back to play through one and have your situation fixed.
Related Topic
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- Borderlands – I constantly die
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Best Answer
While I can not answer your question directly, here's some advice.
Get a sniper rifle or an accurate launcher, and feel free to stay away from W4R-D3N, picking at his eye from afar (from the middle or from the left). This way you won't get swarmed by bots and will still kill it eventually.
EDIT: Considering W4R-D3N's shields, as well as obviously bringing shock weapons, one can use "speshul tactics" - when engaging Loaders, do not let constructor's shields go up by sparing a bullet every 5 seconds or so - you don't need to do any considerable damage, just register a hit. This is, of course, easier on a mouse...
AFAIK, all corrosive weapons can cause corrosive damage over time, if this is what you mean by "acid burn". They can be found aywhere. But do not think that corrosion is a must, an explosive or an accurate physical weapon will still do.