I have a city divided into several districts.
The districts are interconnected with subways and highways.
Each districts supplies its own power, and has its own services.
However, some of the services have started going to the wrong, distant, districts.
Most notably, my fire-department seems obsessed with letting firetrucks from a district that's geographically close but a long drive away deal with their fires.
I added a screenshot with an example firehouse, and a frequently burned down building.
I don't understand the behavior, upon placing the firehouse it does seem to reach the house, however it has two firehouses much closer.
This also has the added downside that these houses seem to be high in Fire Hazard
despite having two nearby firehouses.
And as an additional downside, firetrucks and garbage trucks crossing districts is causing unneeded load on my district connections.
So, to recap, my questions are:
- What causes this behavior?
- How can I prevent it from happening?
Best Answer
Districts don't actually do anything to restrict or direct services. Services will be user for whatever is in their local area, regardless of district boundaries (exceptions for power and water, as you distribute them manually).
Districts are useful for:
On that basis, the game doesn't care what districts your fire stations and fires are located in, which is why this can happen.
As to why it sends fire engines from a distant station instead of a local one (and thus, how you can prevent it), well... I'm not sure, but here's a few thoughts that may help: