Civilization – a good benchmark for the cultural win strategy

civilization-5

I am currently learning to play Civilization 5 and decided to experiment with the cultural victory strategy. I am going to play game after game with the same strategy, making minor adjustments to see what works and what does not.

While it is nice to see which approaches work better than others, I could use some kind of benchmark from experienced players to compare my results to. I am looking for things like

  • You should be able to win the game before the year X
  • You should have at least a growth of X cultural points each turn in the year Y
  • You should have built at least X cultural landmarks during the game
  • You should get at least wonder X, Y and Z
  • You should …

Those are just examples, maybe there are much more important KPIs in this strategy I am not even aware of. What values can I measure my attempts against?

UPDATE: To avoid confusion what I am exactly looking for, I add a clarification from the comment section below.

I am looking for KPIs like "A experienced player can win a cultural victory before 1850 AD". If I cannot do it before 2000 AD, I know that there is a large gap I need to close. Or a KPI like "A experienced player can gain 200 culture points each round around 350 AD" tells me, that I am messing things up in the early game, if I can only gain 100 around 350 AD. I am not looking for instructions about what to do but how I can measure if what I am doing works.

Best Answer

Here's a recounting of my France, Tiny, Pangaea, King game.

Turn 75

7, 2, 2 population.

2 spearmen 2 warriors 2 workers

Completed: Wheel, BronzeWorking, Calendar, Trapping. Civil Service is 8 turns away.

Stonehenge 7 turns away. 3 Monuments. No other buildings.

Social Policies: Tradition 5/6

Notable randomness: Fountain of Youth +10 happy, so ignoring happy science. Turn 2: +1 pop from ruins.

Turn 250 (1700 AD)

21, 11, 10 population

2 Pikemen 1 Musketeer 3 Crossbowmen 1 Cannon 2 Caravel 2 Workers

Science: Archaeology, Acoustics, Chemistry. Fertilizer is 2 turns away.

Wonders: Hermitage, Ironworks, National College, Sistine Chapel, Hagia Sophia, Kremlin, Louvre, Stonehenge, Colossus, NotreDame, National Treasury

Social Policies: Tradition 6/6, Piety 6/6, Freedom 6/6

Culture 272 + 75 + 42 = 399

7 landmarks.

At this point, Science is mainly for defense and production. I don't really need any more wonders to win. My next focus is to get a bunch of artillery, and build any helpful buildings (finish my museums, then happiness due to piety's conversion, then the rest). I hope to win before bombers become any kind of threat.

Notable randomness: My incredibly weak military score has caused all 3 AI's to declare war and send armies (even my ally :( ). Sorted them out, but situation is still risky. I lost a couple workers, and it's hard to build improvments with enemy units standing on those tiles. However, cities were never really at risk.

Turn 350

There are 15 enemy units on my lands, a mix of modern infantry and tanks. I have ~6 artillery trying to sort them out... (note from the future: I wind up losing all military that isn't in a city, but I do enough damage to push them back.)

1.5 policies to go. 14 landmarks.

Turn 370

City pop: 25, 19, 17

All policies done. Starting Utopia project. Currently researching Electronics. Did not research Radio.

Turn 390: 1970 AD

Cultural Victory. Whew.


Additional notes: King is much harder than I remember... by the end of the game, one of the AIs was able to field a ~40 military unit offense. Fortunately, he sent it to another AI. I feel the Fountain of Youth greatly influenced my game - I never hit unhappy and I was able to put off Theater science and buildings for a long long time. I feel I built too many wonders at the start of the game and should have instead built more units.

The AI's took all the city states as allies, I never sent any of them any gold. I never had much spare gold to send them either.


I ran a comparatively idyllic prince game (france, pangaea, tiny). Two city'd my way into a cultural victory on turn 317, 1894 AD.