Civilization – a good civ for playing defensively and making money

civilization-5civilization-5-brave-new-world

I'd rather settle my immediate surroundings and grow my empire tall rather than trying to settle new lands, I usually play Rome if only because of the UA that helps me grow my cities tall, but I rather like to make money more than improving religion or military strength.

My tactics involve filling up my trade route slot and go far, building trade route improvement wonders as I go. For this reason, I chose to try Arabia last night but it didn't work well because I was distracted by lots of Barbarian and I couldn't find enough city-states to trade.‎

What civilizations are good for such a playstyle?

I have Complete Edition

EDIT:
Forgot to mention, I play multiplayer with my friends and we don't go above Chieftain (in fact, they only play on Settler, only I change my difficulty)

Best Answer

Rome is actually very good for this as one of their UUs, the Legion, can construct roads, allowing you to build and connect far-flung cities without the risk of Workers being captured by Barbarians. Send out a Legion with every Settler and have them build roads back to the capital once the new City is built.

If you're not the empire-building type, getting high gold income will be rather difficult as Brave New World has greatly reduced gold income from tiles to push you to use the new trade route mechanic. Arabia is most likely your best bet for high gold income without investing a lot in multiple cities. The UA allows your trade routes to extend further and the UB is one of the best, if not the best, for gold income. Given that you gain so much gold income from the Bazaar, it's best that you rush it as quickly as possible. Try to site your cities near oases and Oil resources (though the latter is pretty much luck of the draw until you get Biology) to get that precious +2 Gold per tile.

Note: since you mention playing with your friends, playing the Dutch can be useful as you can build Polders on your friends' territories. Remind them to not do anything to marshes and floodplains as the Polder is one of the better improvements.