Civilization – How important is your score in Civilization IV

civilization-4

During a game in Civilization IV, you can see a score for each civilization (on the bottom right, above the mini world map). Is it important to be the top scoring civilization at all times? Or how much can your difference with the top scoring civilization be before you're unlikely to catch up or win the game?

I have started quite some games already, but played only a few of them through completely and those were at lower difficulty levels, as fully completing a game can take quite some time and I'm still learning; so I don't have a feel yet for how well the score reveals whether you're on the road to victory or not. So far I still tend to lose my top position at some point, typically when I get into a war. I can keep my own score during the war, but some other civilization quietly starts to overtake me. I'm not sure how much I should be worried about that.

Do expert players make decisions based on their score? Like getting out of a war before you fall behind too much score-wise?

Best Answer

Score can be a good barometer of how well you're playing, but it's only a factor in winning if you run the clock completely out and nobody wins another way.

It's sometimes easy to "back door" win via one of the other victory conditions even if you're behind in score, but being the clear score leader makes every victory easier. Higher score generally means you're more technologically advanced and larger in terms of population and number of cities. All of these are important factors to every victory type.

Extended war with no real significant movement of borders is a bad way to win no matter how you're playing. Every unit lost is shields that are being thrown away. If you're going to devote time and resources to a war, make sure you've got an achievable goal, and that you're not neglecting your technological and economic progress.

Technological advances and a strong economy are as important, if not more important, than the size of your army. If you can't keep your technology current and your finances significantly in the black, don't go to war or try to end wars you're in quickly.

If you're new to the series, I'd suggest learning to focus your cities on a particular type of output. For instance, for food/population you'll want to focus on building near rivers and plains. Your first city will likely be in an area like this.

Your second and third cities should be focused either on generating money/science (plains/grassland, primarily) or production (hills and forest). Only build buildings and terrain improvements that focus on the city's specialization. The "production" city should focus on building military improvements and military units. Improve terrain with mines and lumber mills. The economic/technology cities should focus on boosting trade income with Cottages.