I just started playing Civilization 5. I gave a gift a of gold to a city-state, it worked, and we became friends. When my influence started to go down, I attempted to give another gift of gold, but each time I click on it, it just takes me back to the previous screen. I tried closing down the game and reopening, and I tried giving gifts of gold to other city-states, with the same results. Has anyone else encountered this glitch, and what did you do?
Civilization – unable to give a gift of gold to a city state
civilization-5
Related Solutions
This page has a number of interesting tidbits that aren't easily discoverable, including the one you mentioned above about Greece. Nothing else about civ leader specific abilities though.
You can skip the intro movie by hitting Escape; however, the game loads data in the background while the movie is playing, and therefore the movie won't actually stop until background loading is complete.
To access predefined maps, such as the Mesopotamia map that was part of some special editions, choose Mods and then Single Player. You can now select among all installed maps by clicking on the map button.
To show the movement range of a selected unit and the path it would take when ordered to move, either press "M" or hold down the right mouse button while moving the mouse cursor over the map.
The maximum radius within which a city can allocate workers is three hexagons in any direction.
Marble speeds production of all wonders by 25% in the city that works the quarry.
Greece has the special ability that moving units through the territory of city states never degrades influence with them.
Railroads not only give the usual gold & movement bonuses for roads, but also +50% production for cities connected to the capital. Harbors act as railroad connections as soon as the technology is available. The exact movement bonuses for roads & railroads are unknown.
Units count towards a supply limit defined by your cities and population, shown on the military overview. The exact effect of reaching that limit is unknown.
Units have a maintenance cost (aka upkeep) in gold which depends on your total number of units, and is summarized in the economic overview. The actual formula for unit maintenance is as yet unknown, and may or may not be related to the unit supply limit.
If you have no gold left and are running a deficit in excess of 5 GP per turn, units will begin to be forcibly disbanded to save on maintenance costs.
Razing a city takes one turn per population point, and begins only after you end your turn. So if you choose to raze a conquered city, you can still enter the city screen and cancel the razing. The city will then be annexed -- you cannot turn it into a puppet state anymore.
Pacts of Cooperation make the AI friendlier and more receptive to other deals. Pacts of Secrecy against another player do the same but with the added condition that neither player must cooperate with the target player.
Being allied with a city state grants you an automatic view of all tiles they can see. There is no other form of map trading; the only way to explore a major civilization's territory is to sign Open Borders and scout it with your units.
The manual once mentions that hotkeys are documented in the readme file, but they are actually listed in the manual itself on page 207. You should still have a look at the readme file ("Read Me .pdf" in your Civ5 installation folder) as it has some other useful information, such as the location of the editable Civ5 initialization file.
Looking for the real-time clock? Remember this is a Steam game -- if you have the misleadingly named "Steam Community In-Game" enabled in your Steam settings, you can simply hit Shift+Tab and get a big fat clock in the top-left corner, along with other Steam UI.
Actually, I believe that the amount of gold decreases over time, not based on how much you give. I think this is because gold is a lot scarcer and harder to acquire in the early game then it is in late-game. (Think about it, 300 gold treasuries aren't easy to get in early game, I've had 1000+ gold without much trouble at all later on.)
Regarding befriending the AI, it's basically a matter of being nice to them. Simply sign all sorts of deals with them (open borders, resource trades, research agreements), and give them stuff, and they'll start to like you more. Also, try to agree with any of their requests when possible (pacts of cooperation/secrecy, alliances, demands, etc.), and that should help you out as well. Although, since you attacked them, it will probably be an uphill battle to win their friendship. (I know I wouldn't befriend any player that tried to conquer me! XD)
Hope this helps.
Related Topic
- Civilization – Why can’t I enter a city-state’s territory
- Civilization – How to keep from going bankrupt
- Civilization – What should be the objectives when going to war with another civ
- Civilization – do to provoke a single city state to declare war on me
- Civilization – Is Infinite City Spam a good strategy on Immortal/Deity in Brave New World
- Civilization – Did a City State give me a technology
- Civilization – City State Empire
Best Answer
If you do not have enough gold you will be unable to give them gold. However, this should appear in red text and still visible as an "option," just as one you cannot do. If there are no further options it may be possible that you are at war with them or all of the city states, but the message should prompt indicating that when you click on them.
Check you gold, it honestly sounds like the problem. If nothing is happening and you do have enough, it could be a bug. At that point I would suggest testing in gameplay without any mods installed/running.
Hope this helps.