Ok, so I am trying to max out all of my Dark Elixir troops. My problem is, my Town Hall is maxed (Level 10) and it takes forever for me to get any substantial amount of loot from anybody. My Collectors are all level 3. What's the most effective way to get Dark Elixir in a short amount of time?
Clash-of-clans – What’s the most effective way to get Dark Elixir
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I wouldn't really classify a base as "mature" or "premature". Even if you upgraded too early, it just means you've got to be a little more careful with spending your elixir. At 1300 trophies, I would have to say that you're doing just fine.
Remember that the difference in Town Hall level will change how much loot you get off other players. Taken directly from the wiki:
- 0 - 100%
- 1 - 90%
- 2 - 50%
- 3 - 25%
- 4+ - 5%
I also got to TH8 relatively recently, and I can tell you the difference in available loot from when I was using TH7 was definitely daunting. However it isn't anything significant to fret over. As long as you can maintain relatively decent income, you shouldn't have any issues continuing to upgrade. Remember that even if you maxed out your TH7 upgrades before hitting TH8, you'll still hit a slump as you progress out of early TH8.
Attacking
Trophy range:
- For early TH8, I would recommend Silver 1 through Gold 2.
- For late TH8 where you are near the end of the upgrade path for your defenses, I would recommend Gold 1 through Crystal 3 as the optimal farming.
Attack strategies:
For earning resources, I would recommend the Barch attack pattern. Essentially this attack pattern consists of the following:
- 60-80 Barbarians
- 60-80 Archers
- 60-80 Goblins
- 3-4 Giants
The idea behind this strategy is to "snipe" the resource collectors of a given opponent. Many base layouts push the resource collectors outside of all walls, while heavily protecting the storages within the walls. You're looking for those towns with a resource count generally 60k+, nearly empty storages, and high-level collectors that are full. Using the barbarians as meat shields, you would throw down a line of barbarians to attack the collectors, and follow up with a line of goblins, then archers to snipe them from safety. If you decide the barbarians aren't enough, you can throw in a giant or two as extra meat shields.
With this strategy, I can easily nab over a million of both gold and elixer in just a couple of hours playing. If I really sat down and focused on farming, I would say this strategy would easily bring in 1 million gold/elixer per hour.
Here is a popular YouTube video demonstrating a variant of this strategy with just archers and goblins:
Now one thing you'll want to learn is how to lure a clan castle. Many players with a higher trophy count will have troops waiting for you. It only takes a handful of wizards or archers to completely annihilate your giants regardless of what healing you do.
To lure out a clan castle, place a single archer within range of the castle. If troops come out, then place another archer also within range. Keep placing archers until ALL the clan castle troops have come out. Then, place an archer further away from the base or at a corner building, you might need more archers if the first dies. The idea here is to get the clan castle troops out of the way from those pesky mortars and anything else that might stomp down your fragile archers. Once you've gotten the troops out of the range of cannons, archer towers, or wizard towers, place a giant and a semi-circle of archers to mow down the troops. This should clear up any unwanted visitors.
Defending
At TH8, you're now more susceptible to those dangerous TH9 troops more than ever. Players at TH9 get level 6 troops, and are more likely to employ heavy use of Hog Ridgers, Dragons, and the occasional balloon run.
- At Silver 3 to Gold 2, you're going to be attacked more by heavy combinations of barbarians, archers, goblins, and minions.
- At Gold 3 to Crystal 1 you'll start seeing heavier use of hog riders and dragons.
Currently I sit at Gold 1. Out of my last 10 attacks, 3 utilized Hog Riders, 1 utilized Dragons and Goblins, and the rest were a combination of barbarians, archers, goblins, and minions. What this means for you is that your base layout is going to need to be able to protect against a wide array of possible attacks. Luckily you'll continue to see more updated base layouts directly at the Supercell forums, there's plenty of people there that are constantly coming up with new base layouts for various purposes. At this point, you'll want a Farming base to minimize loss of resources while trading off trophies instead.
In no particular order of preference, here's a few good farming layouts to help you get started:
Of course I would suggest always looking around on the forums if you're looking for something different to work with. These bases typically get updated every once in a while as things get improved. Some bases may work better at early TH8 than others, so try out a couple and see what works best for you.
The game's meta shifts pretty quickly, so unfortunately there's not just a few types of troops that you can upgrade and hope to be ready for every situation. My advice would be to practice some of the major strategies. When you come across one that is particularly effective and you can deploy it consistently, make sure you focus on unlocking the upgrades for that particular strategy first.
Let's be honest as well - for most people, the only thing that consistently pays out is collector farming with cheap armies. Clan wars and trashing bases for storages/trophies are nice for the "glory!" factor, but they're generally going to cost you resources, which costs you time and/or money.
That said, I'll try to cover a few types of attack that work well with the current meta, and what troops I personally prioritize:
- BARCH - this is the #1 farming strategy, hands down. You can throw in Minions and make it BAM if you want, but I find most of the time I get 80-90% of the resources out of a collector-heavy base with just barbs and archers.
- Giant/Healer/Wallbreakers - this is a decent strategy until around TH7 or so. By this point, bases are so large that giants really can't make it through the whole base, and the high level of ADs means that your healers won't last long.
- Mass Dragon + Rage - this is still a pretty good strategy for TH7-8, and maybe into the early stages of TH9. It's also really easy to deploy. I've tried being strategic before, and in wars I always find my cohorts who just drop a big mass of dragons get more stars than I do.
- Hogs - Hogs have been the subject of many nerfs recently, but they can still be effective if the base design permits it. Double big bombs and skeleton traps tend to do the most damage vs this strategy.
- Balloons + Minions (Ballonion) - This is a good strategy against bases where the AD is low level or improperly placed. You can also use dragons instead of minions if that suits you.
- Golem/Wizard/PEKKA (GoWiPe) - there are a bunch of high-end very high level DE troop strategies out there. I like GoWiPe, although I think GoWiWi (Golem/Wizard/Witch) is also popular. This is really for crushing bases that have a lot of stuff in storage, or clan wars if there's some really good reason to invest this much in resources.
Again, here, what I'd suggest is practice a new strategy, and if it works for you, then upgrade the troops. I'd also suggest upgrade everything before you bump your TH up, because you never know what the next meta will bring to previously useless troops. It's almost always easier to raid and save up for your upgrades at a lower TH than at a higher TH.
Best Answer
I am sorry for myself not being clear last time, the fact is that when you are going to score dark elixir and save it u should do following things
Strategy: take the lightning spells to damages at least on or( if near) more of the splash damage objects (like, wiz tower, mortars) and the clear up the others by distracting the defenses with giants and handling them with barchers, after all the splash damage defenses has been taken out, now u dont need to fear so, leave all of the troops at once, and they will sure get all the loot
remember: Never set out all the barchers or goblin troops when there are still splash damage objects around and especially goblins
relation to dark elixir: the relation od=f this strategy with dark elixir is that, even if u come across a very strong base but u can still use the lightning spell to grab some dark elixir from the storage and use few of the barchers to take something from the pump, i did the same until i had taken my heroes to lvl 5