Combine two saved rockets in KSP Mac

kerbal-space-program

In Kerbal Space Program on the Mac, is there any way to load two saved rockets into one workspace in the Assembly Building? For example, I want to load the Heavy Orbiter with the Kerbal X in order to launch in to the Mun. How can I do this?

Best Answer

As of version 0.22, this is possible with the newly-implemented subassemblies.

In Kerbal Space Program, each saved assembly (rocket, plane or subassembly for either) is stored as a .craft file in a subdirectory of the save folder ({KSP root}/saves/{name of save}/):

  • Ships/SPH for Space Plane Hangar constructions
  • Ships/VAB for Vehicle Assembly Building constructions
  • subassemblies/SPH and subassemblies/VAB for the subassemblies respectivley.

Subassemblies and normal vessels have almost no differences. There is, usually, no need to change anything about the save files - merely move them from one directory to the other.

However, a subassembly requires a free attachment node at the root part. You need to make sure (either through save editing or through in-game editing and saving) that the root part (that is, the part that you first placed and then connected everything else to) has *at least one free attachment node.