Different fishing pools provide different grades of rewards, both fish and items, when fished.
The lowest grade can be caught in the regular pool found in towns. Promising pools provide better rewards, while secret pools provide the best (currently known) rewards. If you do find another kind of pool not listed here, you can safely assume it's even better than a secret pool!
Regularly, you will catch normal-sized fish, which transform your pet for 5 minutes. Better pools have a higher chance of rewarding Big fish, which transform your pet for 15 minutes instead of 5, or Giant fish, which permanently transform your pet. Also, you have a higher chance of catching rare and unique items in better pools. Secret pools tend to produce many more items than fish, although they have the best chance of catching Big and Giant fish.
Another question already provides a list of fish you can catch, but I added it here for completeness.
The most common kinds of fish that you can catch in normal, Big, and Giant sizes are listed below, including what creature they transform your pet into:
- Jackalbass (Jackalbeast)
- Largemouth bass (Mimic)
- Warsnout (Warbeast)
- Tunnel Shark (Molebeast)
- Web fish (Spider)
- Flying Fish (Swampflyer)
- Crab egg (Armored Crab)
There are also some special fish that you will catch less frequently:
- Bone Fish (transform into Torso, can come in normal or Big sizes)
- Vampiric Spider Egg (transform into Vampiric spider, only normal sized)
- Frenzy Fish (faster movement and attack speed)
- Gold Fish (sell for lots of money!)
- Prismatic Morey (bonus critical hit chance and elemental damage)
I really wanted to disprove your statement as it was hard for me to accept that a human could be doing things faster than how it was implemented in the game, however, you're right.
To test this, I did something relatively easy. I've gotten myself a level 1 Outlander, dualwielded the pistols you start with (they fire every 0.88 second
) and went to the dummy of Act I (with my pet on passive).
Since Outlanders get charge and this charge gives them higher Attack Speed, I used the console to always have full charge. This gives us a 10% higher attack speed and our guns should thus fire every 0.968 second
.
Then I did 2 tests.
One where I did a 30 second combat parse with just holding the mouse to attack and one where I did a 30 second combat parse using an autoclicker to click every 10ms.
With the console command combatlog
this parse gets written to a file. I removed unimportant lines from the file such as Player interrupted Dummy
and was left with only lines that have attacks on them (either normal attacks or fumbled attacks, I tested till I had a series with no Execution attacks).
When holding the mouse to attack, there were 58 attacks in 30 seconds. This means an attack every 0.967 second
(= trunc(58 / (2 * 30))
). We see that this is indeed corresponding with the ingame displayed weaponspeed (see previous ingame weaponspeed above).
Now, when using the autoclicker, there are 62 attacks in 30 seconds! So we can achieve more attacks if we click ourselves (although really, really fast).
So your statement is most definitely true.
However, clicking once every 10ms like the autoclicker is somewhat hard to achieve.
I tested my own fastest clicking speed on this site and I got a result of 7 clicks per second or about a click every 143ms
. Running the autoclicker with an interval of 143ms (he is more consistent than I am!) I get a total of 53 attacks in 30 seconds.
So even if it's technically possible to perform better by just clicking the mouse, I really doubt any of us can truly achieve the same amount of attacks as when just holding the mouse.
Best Answer
Start a LAN game and while setting it up click the re-roll world option. This will reset all areas for you to farm while keeping quest progress.