Diablo – Am I misunderstanding Monk’s Sixth Sense ability

diablo-3diablo-3-monk

I've been trying to set up a crit build on my Monk, so naturally, the Monk's Sixth Sense ability is somewhat attractive for me.

Your dodge chance is increased by an amount equal to 30% of your critical hit chance.

The clincher here though is that I've never been able to move away too far from the Monk's seemingly flat 5% critical hit chance. The only things I've seen that bump that up are:

  1. Items. But that doesn't count for much — the most I've seen so far averages at +3% (am at late nightmare).

  2. The Scoundrel. An ability provides an easy +3% as well.

So far that bumps me up to about 10~11% crit chance, which is extremely meh for Sixth Sense, considering that something like The Guardian's Path autos a +15% on evasion off the bat (Sixth Sense pops at +~3% with the adds I've mentioned.

Now, I'm thinking: am I missing something here? Are there ways to increase my crit chance which I haven't discovered?

Or does Sixth Sense work exactly as advertised, off a flat Monk 5% crit chance? If so, I question the rationale behind offering such a skill, especially against something like the aforementioned The Guardian's path.

Best Answer

There are five defensive stat passives, and especially without a lot of crit gear, this one is by far the worst.

If you were really decked out with crit, and weren't dual wielding, this could become better than one of the other 3 available ones (Resolve, Seize The Init, One w/ Everything), and then you should use it.

I guess if you wanted to basically only get +All Resist rares with +Crit Chance/Damage, +Dex and +Dex/Vit, and one other stat, then this would become better than One w/ Everything, but it's a pretty hypothetical situation as you'd have to have ridiculously perfect gear to justify this setup.