Dexterity increases the chance to dodge, and as a Monk I also have a mantra available that also increases the dodge chance. I'm wondering how useful a high dodge value actually is and if I should take this mantra over other ones.
How exactly does dodge work? Is it simply an x% chance to dodge an attack, unmodified by any enemy stats? Does it work for any kind of attack, physical, magical, AoE?
Best Answer
Yes, dodge simply gives to attackers a x% to miss their attacks. It works on all attack types:
Dodge does not work only against status effect modifier like fear, jail, etc.
Dodge is linked to dexterity and seems not hard-capped but its formula has a diminishing effects like explained in this answer.
2000 Dexterity, for example, provide you a 40% dodge: