Diablo – How much more armor is required to maintain the same % damage absorption for each level of monster

diablo-3

Like World of Warcraft, given the same amount of armor, the physical damage % absorbed by your armor diminishes as you fight higher level monsters.

Does anyone know how much this is diminished by for each level of monster? For example, how many more armor points I need to maintain the same amount of absorption when going from fighting level 5 monsters to level 6 monsters?

Best Answer

The formula in question seems to be:

DR = Ak/(1+Ak) where A = armor, k = 1/(50*moblevel)

So, for example, at level 5, with 100 armor, fighting level 5 mobs,

100*.004/(1+[100*.004]), or .4/1.4, or roughly 28%.

Fighting level 10 mobs, this changes to

100*.002/(1+[100*.004]), or .2/1.2, or roughly 16%.

Thus, when you gain a level, without increasing your armor, the character sheets displayed damage reduction shrinks slightly, since 'equal level mobs' are better able to penetrate your armor. Among other things, this means that there's no DR involved here, Armor just keeps getting better, the more of it you have.