All spells and abilities use both the attack speed and damage of weapons into consideration. Take for example the Wizard, spells cast faster with a faster weapon and hit harder with a sharper blade.
The monk works under the same principle.
Also, I don't think damage is based on "DPS", but rather on the minimum and maximum damage of the weapon. The "DPS" should give an approximate value of your abilities damage before modifiers.
So in summary, higher min/max damage = more damage per ability usage and faster attack speed = more ability uses per second.
See this summary and the attached blue post: http://www.diablowiki.net/Spells
According to Bashiok:
...faster speed weapons consume more resource but may do more damage. Channeled skills might still be better with slower weapons though because on a channeled skill, you have as much mobility as you want, so the "mobility" and "overkill" advantages of faster weapons are eroded with channeled abilities, so all you’re left with is increased mana cost for increased damage.
So yes, a faster weapon will cause more skills to tick faster, resulting in you dealing more damage over time, but will result in you using up more resources as you are channeling faster.
Channeling mechanics
Let's use Ray of Frost as an example,
Cost: 20 Arcane Power
Effect: Channel a beam of frost that deals 215% weapon damage as Cold.
Since this is a channeled skill. The resource cost ticks by 10 and drains that much Arcane Power at twice the speed of your weapon. If your attack speed is 1 attack per second, instead of draining 20 Arcane Power once per second, it will drain 10 Arcane Power every half seconds.
Additionally, Since Ray of Frost is a channeled spell. It is broken down into many small attacks that deal a total of 215% weapon damage based on your attack speed. If your attack speed is 1 attack per second, it will deal a total of 215% weapon damage per second.
tl;dr: The faster the weapon attack speed, the faster the drain; slower the weapon attack speed, slower the drain.
Damage-dealing
Assuming two weapons have the same damage, the faster weapon will use up resources faster than the slower one when channeling, but the faster weapon will take less time to do full damage than the slower one.
An axe at 15 damage and 1.0 attack speed will drain slower. (15 DPS)
A wand at 15 damage and 1.5 attack speed will drain faster, but will do
the same damage faster. (22.5 DPS)
Best Answer
Because if you use 1 hand weapon you can benefit from an offhand item that bring you a lot of stats as well as damage that you wouldnt be able to find on a weapon. You can find
Since 2.0 patch, elemental damage and +x% skill damage has became the bread and butter of every classes. Imagine you "lose" 10% damage by not using a 2 handed weapon but you gain 15% to blizzard on your off-hand, in the end you benefit more from it since you gain more damage.
Currently I don't see why any class would use a 2 handed weapon (Except the Crusader for obvious reason)