Do the party skills of the companions add up

mount-and-blade-warband

When leveling up my companions I wonder how much influence their skill values have.

Personal skill seems clear enough that it only concerns the actual companion. Yet Party skills have me confused.

For instance, when building advancement or besieging a castle only the companion with the highest Engineer skill counts. So it seems ill-advised to waste points for other companion here. Same seems to be the case for Trade.

But is it also the case with e.g. Trainer, Wound Treatment, Surgery, and First Aid?

Will those benefits add up, as in will two companions with high a Trainer skill teach recruits faster, or does again only the one with the highest value count?

Best Answer

As per the Mount & Blade wikia:

Personal skills

Personal skills are granted only the individual character.

  • Power Strike
  • Power Throw
  • Power Draw
  • Weapon Master
  • Shield
  • Ironflesh
  • Athletics
  • Riding
  • Horse Archery
  • Trainer (*)
  • Persuasion

(*) Trainer is a notable exception in that it stacks. Trainer grants the experience to all (valid) party members, but as a personal skill it belongs only to the character who learned it. Multiple characters with Trainer therefore accumulate a higher experience gain.

Leader skills

Leader skills are granted to the entire party, but only the party leader's skill value is used.

  • Inventory Management
  • Prisoner Management
  • Leadership

Party skills

Party skills work like leader skills, except that the highest level any party member has is used. In addition to this, there is a bonus awarded if there are multiple characters with the same party skill in one party. (That is, both the player and at least one companion exceed level 2 in the particular skill) In that case the highest level is used and the following bonus applied for the second highest skill level:

0 - 1 = +0
2 - 4 = +1
5 - 7 = +2
8 - 9 = +3
10    = +4
  • Looting
  • Tracking
  • Tactics
  • Path-finding
  • Spotting
  • Wound Treatment
  • Surgery
  • First Aid
  • Engineer
  • Trade