Ex-reinhardt main here, the issue is a map issue and has happened to me before on xbox 1 albeit a while ago.
What is happening is that when you finish charging and return to regular state, your facing the wall directly and as you go to pull out the sheild it literally has nowhere at all to go, even thought it will usually clip into a wall. I believe it does not occur anymore, but I might be mistaken. Usually when you pull out your sheild in such a scenario you either move back slightly, or it clips slightly into the wall, if you watch closely when you first pull out the shield it does not touch any walls (approx 0.14seconds in) then shortly after clips to the side as you move back.
You should also check your keyboard and mouse inputs and make sure they are as responsive as they should be, there is always the chance of issues with:
- Key Actuation
- Mouse response times
- Lag and delay
With any sort of blizzard game it is best to ask their support team (I believe you have from the comment you made on this post but just incase), they are very responsive and helpful, everyone their is a kind person and you will also find that a lot of them know what they are talking about with the games. Your best chance at a pinpoint accurate response is sending in a blizzard support ticket, and that even leaves the chance of them fixing it if it is a genuine bug, you can also post a bug report on the forums.
Heres the links to do so:
https://eu.battle.net/support/en/games/overwatch [Blizzard Support]
https://eu.battle.net/forums/en/overwatch/ [Official Overwatch Forum]
Yes, it moves Bastion, but like Zarya's ult, it does not change him out of sentry mode.
Best Answer
No, Halt! will pass right through enemies and barriers, and only automatically detonate against solid surfaces.