Someone told me that Peach's float allows her to quickly perform full-strength aerials close to the ground in a short hop-like situation. Is this actually the case?
Super Smash Bros Ultimate – Does Peach’s Float Negate Shorthop Knockback Multipliers?
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Best Answer
Yes. If Peach (or Daisy) Float, they’re not affected by the Short Hop Modifier
@MBorg's answer is right on the money. But I'd like to supplement it with some visuals:
Like they explain, for all characters, any aerial performed out of a shorthop will have a .85x damage modifier attached to it. For example, with an un-staled Ganon down-air performed from both a short and full hop:
(for those of you at home, 23.9 x .85 = 20.315 = ~20.3)
But with Peach, as MBorg has noted, things are a little different...
Here's an un-staled Peach back-air from a short hop, full hop and then a float (please forgive my terribad video editing):
Notice how--while the short hop deals only 12.8%--both the full hop and float clock in at the same amount of damage: 15.1%!
This is something I've seen many players in the community clamoring about nerfing. It's a disadvantage everyone has except Peach! While less damage means less knockback (given the way knockback operates) which means potentially more combos, Peach already has some devastating 0-80% combos with her float as they are!
With Balance Patch 3.1.0 dropping any day now, we'll see if this gets touched...Patch 3.1.0 is live! While Peach received several nerfs, her float wasn’t touched, so all of the above still stands.