I've really enjoyed the Pyromania Update and Pyrovision in particular. Meanwhile, my game has improved. I used to be slaughtered on public servers and now I'm regularly getting a kill/death ratio around 1. (Both before and after the update I gravitate toward playing as a Pyro.) Maybe that's not the best metric, but I do feel like I'm scoring more points and helping the team better with Pyrovision enabled. I have three theories:
- The simpler graphics of the mode improve my framerate, which improves my game,
- The simpler graphics of the mode make finding enemies and other important game objects easier, which improves my game, and/or
- I've just gotten better/lucky since the change.
I'm looking for answers that either demonstrate objectively the plausibility of #1 or #2. Basically, I'd like to know if there really is a difference or if I'm being fooled by all the balloons, lollipops, rainbows and whatnot.
Best Answer
It is objectively wrong to say Pyrovision graphics are simpler:
However! The graphics are certainly much brighter. Dark enemies, may they be blu or red, stand out much better against the bright pastel Pyrovision palette. This certainly can improve situational awareness... if you can discard the additional visual noise.
I've personally found that while it's nice to have enemies stand out more from the battling ground, the bright colors also get in the way of critical game features such as the cart or the intelligence brightly glowing behind walls. Some particle effects, like the rainblower's, are also rather obnoxious.
At the end of the day, however, what a self-respecting Team Fortress 2 player must consider first and foremost is the fashion criteria. And let me tell you, my Professor Speks look much better (from a distance) than these goggles. All-class square shades misc: what's not to love?
Images from the TF2 wiki Dustbowl and Pyrovision articles.