If I have a 2× coin multiplier, does it double the coins dropped by slain monsters or the coins I collect?
Does the coin multiplier affect money pickups or money drops
crypt-of-the-necrodancer
Related Solutions
- Get a gold weapon (preferably the longsword) from one of a blood shop (they're pretty common in 1-1). According to the wiki, what they do is drop 1-3 extra coins per monster, although I had the feeling that they would increase gold drops by significantly more than that. The gold longsword does costs 1.5 hearts to buy (leaving you with half), but it's a perfectly reasonable and reliable weapon to win the game with.
- The ring of war increases your damage, your knockback and the amount of enemies spawned in future floors. More enemies means more gold.
- The ring of shadows lets you get items from all shops for free. That can be very helpful early on.
- The crown of greed doubles all gold pickups, but you lose 1¢ per turn. You can get it by killing the shopkeeper, which is easier said than done. As a side effect, this kills the shopkeeper on all floors, which means shops will be empty.
- Ballet shoes mean you will only lose your coin multiplier when you take damage.
- If you can find a green scroll of need and you have precisely 0¢, you'll get 500 for free.
- The yellow scroll is easier to take advantage of: use it when your coin multiplier is 3 to get 150¢.
- If you have an obsidian shovel, get a coin multiplier of 3 and use a purple scroll in the neighbourhood of a shop. While gigantism persists, you can dig down gold walls for 10¢ apiece.
- Even just a regular pickaxe, however, leaves you with lots of leftover bombs. Use bombs on the inner corners of shops for 50¢ a pop. That makes transmogrifying your basic shovel easily worth the price.
- The shrine of war makes all enemies in future floors into their hardest variants (e.g. all skeletons will be black and all bats red). Harder enemies means more gold (but those black riding skeletons are quite annoying to deal with).
- Arena runes (the black ones) give you two more minibosses to defeat, with the associated gold.
- Wait for zone 4 to be released. So far it seems like you really have to get the crown of greed to get above 6,000¢ by the end of zone 3. When Zone 4 will be released, you can probably reach that milestone by simply using a gold weapon, killing all enemies and a ring of war.
There has been an update, which made a few changes in the last Codex room :
- You have a dagger of gold in the start, and no other weapon appears through the entire level.
- The white skeleton mage has been removed in the last room.
- The Green slime has been replaced by a yellow scroll
Now, you only have one way to kill the last shopkeeper (sorry Aubergine) :
- Pick up the yellow scroll
- Prepare to throw the dagger
- Use the scroll, your golden dagger is now glowing.
- On the next beat (or move, for a bard), throw the dagger on the shopkeeper, this will kill him in one hit.
If you use the yellow scroll without preparing to throw the dagger, you will fail to kill the shopkeeper, as the gold weapon's buff will be canceled when preparing to throw.
Best Answer
The multiplier aplies to the number of coins dropped, when the moster dies. For example, if you
you'll find that you still get 1 coin from the first drop and 2 coins from the second.
The multiplier has no further effect on the coins, either dropped or found.
Based on practical test, first tested on 0.375 alpha and leater tested on the newest release version, 1.09.