To take a screenshot, you press the Prt Scr (Print Screen) button.
According to Bruce, a senior engineer at Overwatch, he posted on the forums this tidbit:
How to use – in the Graphics Option menu, under the Advanced items,
there is a new setting called “Screenshot Quality”. Basically this
setting controls the tile count of the screenshot. At 1x, screenshots
are saved like we always have done – includes UI, saved in jpeg
format, at the current resolution of the game. Once you select 3x
through 9x resolution, you’ll enable high quality screenshot mode.
In addition, there are specific settings you must have enabled in order to make the most use of Screenshot Quality:
There are some restrictions on high quality screenshots to keep in
mind. UI doesn’t render in a high quality screenshot. This mode only
works in windowed mode and borderless windowed mode. High quality
screenshots aren’t compressed, they are saved in BMP format. Finally,
this can be taxing on your computer. Consider that creating a 9x
resolution screenshot of a standard 1920x1080 display will create a
very large 17280x9720 BMP file on your hard drive, so make sure you
have both the memory and hard drive space for your screenshots before
enabling this feature.
The game currently has two snipers and they work differently.
Widowmaker
Widowmaker has a grappling hook that she can use to pull herself up to ledges and rooftops. You should use this to position yourself somewhere where it's hard to see you.
Her alt-fire will use her zoom scope. When zoomed in, a power meter appears on your screen. When the power meter is full (takes about 2 seconds), headshots will do 300 damage and body shots will do 150 damage.
Keep in mind that a few characters have a different head position:
- D.va's head is...
- Mech: The entire cockpit she sits in.
- Girl: Her head
- Bastion's head is...
- Recon configuration: His head
- Sentry configuration: The glowing spot on the back of the turret near the top.
- Tank configuration: The glowing spot on the back of the tank near the top. (This used to be at the top of the tank, but I'm pretty sure that changed during beta.)
Bear in mind that death replays as well as your sniper rifle's tracers (the red lines that show where you were shooting) give away your position, so you periodically need to move.
Don't forget to set your venom mine down somewhere. It's best use is as an early warning that an enemy is nearby as it shows on your screen when it's triggered.
Your ultimate should most likely be used shortly after you get it as it shows all enemy positions to your team.
Hanzo
Unlike Widowmaker, Hanzo doesn't have a zoom scope. As such, you tend to do better when you're closer to an enemy. Constant movement between shots helps quite a bit.
Remember that you can climb walls and use this to your advantage.
Hanzo's arrow do more damage if you charge the bow for a second before letting go of the attack button.
You should use your Sonic Arrow whenever it's ready to help show your allies where enemy players are. Keep in mind that, unlike Widowmaker Ult, it only shows enemies near the arrow.
On Defense, consider shooting it at one of the enemy doors during setup time so that you can see what heroes the other team has.
Your Scatter Arrow is a mixed bag. It's most powerful when shot in a small room as the shots ricochet off walls. However, you can still do a lot of damage with it by shooting the floor directly in front of an enemy.
Your ultimate is incredibly powerful as it sends the twin dragons/wolves in a direct line in front of you and travels a good distance, but bear in mind that it won't hit anyone within about 5 meters of you.
Best Answer
Winston always jumps in the direction he's looking, so by looking up you're going to be jumping straight up instead of forward. So no, you're definitely not jumping farther by looking straight up.
As always, the angle that will land you farthest from the starting point is 45°, so look "halfway" up if you just want to cover as much distance as possible on a flat plane.