Dota 2 – How Does the Directed Camera Choose What to Show?
dota-2
How does the directed camera working in Dota 2?
Particularly, how does it choose what to show to the spectators?
Best Answer
The directed camera is a massively complicated piece of software just in and of itself. It looks for damage taken by heroes, spells that are cast, item activations, threat determination that seems to tie into how its AI would play out a scenario, nearness to action, what happens in the next 5 seconds, and probably even where players are currently looking.
Take care that Dota 2 traffic is not the only thing you should take into account. There are weekly Dota 2 patches (200-500MB), there are Steam patches and Steam traffic.
But speaking about Dota 2 client traffic only, I just measured a single match of 40 minutes and here are the results:
Axe's Culling Blade is the only ability that kills through Shallow Grave. Techies is also capable of killing themselves when under the effect of Shallow Grave by using Suicide. The Shallow Grave ability is also not able to be purged, so there is zero worry other than that.
Some spells will poison/affect you for longer than the 5 seconds that Shallow Grave lasts and thus may kill you as the effect ends if you're not careful.
Best Answer
The directed camera is a massively complicated piece of software just in and of itself. It looks for damage taken by heroes, spells that are cast, item activations, threat determination that seems to tie into how its AI would play out a scenario, nearness to action, what happens in the next 5 seconds, and probably even where players are currently looking.
You won't find any real details anywhere, though.