Is there a way to make a steamscript wait/hold for a certain time before the next action/command gets executed?
I found the wait
command and apparently it was used in TF2 scripts.
I tried using it in DotA2 but the console tells me that it does not know the command.
Is there any way around this/archiving the same outcome?
Best Answer
wait
is not asteam
command, but rather asource engine
console command.DOTA2 list of commands can be found here:
http://dota2.gamepedia.com/List_of_Console_Commands
Of interest is the server command "sv_allow_wait_command" which implies that "wait" can be disabled by the server.