Fallout-4 – Does Fallout 4 Have a Color Filter Like Fallout 3 and New Vegas?

fallout-4fallout-series

Previous 3D Fallout games Fallout 3 (green) and Fallout: New Vegas (orange) both have a color filter (filter enabled on left, disabled on right):

Fallout 3:

Fallout 3

New Vegas:

New Vegas

By looking at Fallout 4 screenshots, the game might have a blueish filter, if anything.

enter image description here
enter image description here

Does the game actually have a color filter?

Best Answer

I made Fellout, and I made the FO3 and FNV screenshots the OP linked.

Fallout 3 uses post-processing known as "ImageSpaces", where the basic parameters of the rendered frame are changed. Things like brightness, saturation, contrast, radial blur, blur, etc. In Fellout, I pretty much neutralized them.

It also uses "ImageSpace Modifiers", which modify the imagespace of the scene. A Fatman explosion, for example, uses an imagespace modifier. They give you the effects on drugs wearing off, addictions, damage, head-cripple double vision, etc. These work on any imagespace and Fellout generally left these alone.

They are implemented in pixel shaders (SM2.0 nearly exclusively) and are a development of the very fake HDR system used in Oblivion.

Fallout 4 uses the exact same system. It still has imagespaces. It still has imagespace modifiers and it uses the hell out of them. It's not as blatant as Fallout 3 and everything being green, but it's still there.