I see that there is a settlement called Boston Airport, yet I can't seem to find it in order to unlock it. Am I missing something plain, or is it a part of a quest or something like that?
Fallout – How to find the Boston Airport settlement
fallout-4
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There are a few sites (like this one) that have lists of source materials for copper. I basically pick up everything I can and take it back to my workshop for scrapping. Most of the items that contain copper seem to be electrical items, like lamps/fuses, hot plates, etc. I keep an eye out for those items while I'm scavenging.
Regarding the "large quantities" part, I think that's the challenge. I've been roaming for quite a while, so I've picked up quite a few toasters and hot plates/etc, but they never have tons of copper. It's just a constant struggle to keep an eye out for it.
For reference, I'll repost them here.
Acid – Abraxo Cleaner; Anti Freeze Bottle; Suprathaw Antifreeze;
Adhesive – Duct Tape; Sealed Wonderglue; Vegetable Starch;
Aluminum – Coolant Cap; Distress Pulser;
Antiseptic – Abraxo Cleaner; Turpentine; Abraxo Cleaner;
Asbestos – Biometric Scanner; Coffee Pot; Extinguisher; Oven Mitt; Pack of Cigarettes; Teapot;
Bones – All Bones (ex: Tibia); Animal Parts and Corpses
Broken Light Bulb – Street Lamp;
Ceramics – Bathtub; Toilet; Ceramic Bowl; Coffee Cup; Sink; Teapot; White Plate;
Circuitry – Alarm Clock; Distress Pulser; Enchanted Targeting Card; Military-Grade Circuit Board; Telephone; Hot Plate;
Cloth – All Dresses, Suits and Outfits (ex: Laundered Green Dress); All Hood and Hats (ex: Hood with Straps); Box of San Francisco Sunlights; Cigar Box; Couch; Kitchen Chairs; Pre-War Money; Last Edition Newspaper; Pack of Cigarettes, Paintbrush; Rug; Trifold American Flag;
Cork – Antique Globe;
Copper – Fuse; Hot Plate; Light Bulb; Power Relay Coil; Telephone; Vacuum Tube;
Crystal – Camera; Microscope; ProSnap Camera;
Fiberglass – Abraxo Cleaner; Cigar Box; Jangles the Moon Monkey; Telephone;
Fiber Optics – Biometric Scanner; Microscope;
Fuse – Street Lamp;
Gears – Adjustable Wrench; Camera; Desk Fan; Gold Watch; Microscope; ProSnap Camera; Typewriter; Silver Pocket Watch;
Glass – Beer Bottle; Empty Milk Bottle; Fuse; Glass Pitcher; Lamp; Light Bulb; Nuka Cola Bottle; Shot Glass; Vacuum Tube;
Gold – Gold Items (ex: Gold Watch, Gold Lighter);
Leather – All Hides and Leathers (ex: Radstag Hide); Some Arm and Leg Pieces (ex: Leather Left Leg); Gas Masks; Harness
Nuclear Materials – Alarm Clock; Biometric Scanner; Distress Pulser; Nuclear Material;
Oil – Blue Paint; Flip Lighter; Gas Canister; Oil Can; Soap;
Plastic – Automatic Institute Pistol; Bread Box; Enchanted Targeting Card; Files; Plastic Spoon; Pack of Cigarettes; Shopping Basket; Scissors; Anti Freeze Bottle;
Rubber – Baby Bottle; Fridge; Street Lamp; Tire; Extinguisher;
Screw – Antique Globe; Desk Fan; Hot Plate; Typewriter; Toy Car; Toy Truck; Antique Globe;
Silver – Silver Items (ex: Silver Fork; Silver Locket; Silver Bowl); Enchanted Targeting Card;
Spring – Spring; Camera; Flip Lighter; Kitchen Scale; ProSnap Camera; Typewriter;
Steel – All Pistols and Rifles (ex: Pipe Auto Pistol); Ball-peen Hammer; All Melee Weapons (ex: Tire Iron); Some Armor Pieces (ex: Raider Left Arm); Blue Paint; Extinguisher; Flip Lighter; Gas Canister; Kitchen Scale; Mailbox; Oil Can; Radiator; Safe; Shopping Basket; Screwdriver; Scissors; Stove; Street Lamp; Toy Truck; Turpentine;
Wood – All Trees (ex: Maple Tree); Wooden Objects (ex: Table); Ball-peen Hammer; Box of San Francisco Sunlights; Cigar Box; Paintbrush; Picture Frame; Screwdriver; Trifold American Flag
The size budget is a polygon count designed to keep your frame rate steady by preventing you from building massive and overly complicated settlements. The size limit and current size used are actually attributes against the workbench in the settlement itself and differ between settlements.
This is calculated based on the number of objects in the settlement in combination with the size and complexity of the objects. More complex objects have a higher polygon count and as such use more of the budget. Scrap contributes to this limit so you could "fill" a settlement and then go around destroying all of the broken beds, cups, chairs, etc and have more budget available to build more.
These numbers can be changed using console commands on the PC on a per settlement basis, although it is not recommended.
To get/set the triangle count limit:
- getav 348 - shows the current number of triangles used by the player
- getav 349 - shows the current maximum of triangles usable by the player
- setav 349 - set the maximum triangle limit
To get/set the draw call count limit:
- getav 34A - shows the current number of draw calls used by the player
- getav 34B - shows the current maximum draw call limit usable by the player
- setav 34B - set the maximum draw call limit
Make sure you're looking at the workbench of the settlement when you use these commands.
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Best Answer
The settlement area is pretty small, so it's easy to miss.
It is the small rectangular area depicted in the following picture, south-west of the parking garage and north-west of the airport itself:
The workshop is located near the wall at the back, between the two doors. Follow the red carpet.
However it can only be unlocked as part of a quest:
But you're not missing much, as the ground is 100% made of concrete; you can't plant any food, which have been removed from the build bar anyway. There are some sweet spots where you can place water though.
It is also impossible to build a recruitment beacon to gain settlers (You have to move them there manually), guard posts, any type of stores, salvage stations or artillery pieces. Those items are also missing in the build bar.
This settlement is really focused around the two quests mentioned previously instead of being a viable place to build a thriving settlement.