It could be a Z-Fighting issue similar to the flickering mountains glitch. If you altered the .ini to reflect the sky, I recommend going back to original config options and choosing to use the tool below instead, which has a simple checkbox for sky reflections.
If you don't have it already, I recommend getting the Skyrim Configurator: (http://skyrim.nexusmods.com/mods/814/?)
It's basically the configuration .ini with an easy to use interface.
Find the options that involve fixing Z-Fighting (in red text) and maybe Water effects, it may just be that your video card doesn't like one of the water settings you have. Let me know if you find anything out! I'm curious about this glitch now.
How to fix (2013 update)
I've tried the bugged saved game file I initially posted in my question with the current latest versions of the official patch, Unofficial Skyrim Patch (USKP) and Skyrim Script Extender (SKSE), and the saved game is now Aspect of Peryite-free.
I've configured SKSE to use its ClearInvalidRegistrations
console command on every saved game load, which removes invalid scripts left running by uninstalled mods. This feature was introduced in v1.6.7 of SKSE:
add console command ClearInvalidRegistrations
to remove invalid
OnUpdate() registrations
This prevents orphaned OnUpdate() events and
the resulting bloated/broken saves when removing certain mods. When
applied to an already bloated save, it will stop growing further and
instead shrink over time as the game processes all queued events. This
may take hours depending on the amount of bloat.
To execute automatically after each reload, add this to \Data\SKSE\skse.ini
:
[General]
ClearInvalidRegistrations=1
According* to a developer of the Unofficial Skyrim Patch (USKP), the underlying cause is because DA13 ('The Only Cure' quest) is never stopped.
A possible fix* for this:
In the meantime, load an affected save, then type stopquest DA13
into the console. That ought to put an end to that. Plus it’ll free up some unnecessarily leftover alias memory.
BTW, don’t use the console command on a save not bothered by it. Even though it may appear benign, console commands can have negative consequences you don’t know about.
If this doesn't work or if you experience issues like: NPCs not responding properly to conversation (not reply to you when you choose a certain conversation path - leaving you stuck), merchants not opening the buy/sell window, horses that can't be ridden, and other interaction issues, then the save game is most likely corrupted. Try the SKSE ClearInvalidRegistrations
console command fix I've posted above, instead.
To prevent this from happening in the PC, get the latest version of the Unofficial Skyrim Patch. This has been fixed since version 1.1 of the USKP:
"The Only Cure" (DA13) was never stopped which would lead to the Aspect of Peryite randomly initiating conversation and being unable to exit.
* This info is from the old USKP bug tracker page at 16bugs.com, which is now not viewable. The new USKP bug tracker report page of this bug is at afkmods.iguanadons.net.
Best Answer
This particular fix is just a minor patch to some hit-boxes and not a change for the physics engine which would be required to ultimately solve the flying item bugs that appear when VSync has been disabled.
Clutter objects are objects that are placed in the game world without having any particular function other than to provide atmosphere. Examples of clutter objects are brooms, unreadable books, kitchenware etc. There is a list of them over at UESP. This fix just corrects the hit-boxes on some of these clutters objects that have been incorrect. Notice in the Flying Objects questions that essentially all items are sent flying out of control while this fix only corrects a small number of objects with no function.