Is there a way I can assist the AI in being better about its town/city expansion? Currently the cities look a bit disjointed in terms of road connectivity.
Guiding or seeding town growth in OpenTTD
openttd
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Best Answer
Personally, I prefer a simpler method:
In Advanced Settings, there's a setting to control the town roads: 2x2, 3x3, Original or Improved.
Personally, I always play with 2x2, because it fits neatly with my network of rail; and when playing using a 2x2 or 3x3 grid layout, the city placer during generation will align all cities on the grid, meaning that as cities grow, they will join together neatly.
The setting is found under
Also of interest is
if you insist on building the grid yourself.
Edit:
Omokoii raises a valid point: Using the 2x2 grid does consume a lot of space and slows down city development, because more growth cycles are dedicated to growing roads.
However, a workaround exists for this: Increase city growth speed; essentially reclaiming the lost growth cycles:
Depending on your play style, grid size and other factors, either "Fast" or "Very Fast" might be suitable.
If the issue is one of station catchment areas, my answer to this question might be illuminating, especially the second method regarding non-adjacent stations.