I have just purchased Halo 3 and I would like to know the story up to it so that I can play the campaign and understand what is going on.
Have a summary of The Halo story up to Halo 3
halo-series
Related Solutions
If you need a particular weapon, like a Shotgun, Assault Rifle, Battle Rifle etc, you can swap your current weapon with a marine to take his. So marines can be a good way to get weapons in certain situations.
Additionally, a marine will carry any weapon you give him until he is killed, or you swap with him again. This also means that marines can be used to transport weapons. Say you know that you're going to want a Sniper Rifle you've found later on in a level, but you don't want to carry it with you in between. If you give it to a marine, you can carry two other weapons, and then simply swap with the marine again once decide you need the Sniper Rifle, provided that the marine has survived to that point in the mission.
An element of this that can be used to even greater advantage, is that marines don't use any ammunition. What this means, is that even if the weapon you give to one only has one round of ammunition left in it, the marine will be able to use it without limit. This also means that while transporting a weapon for you, the marine is free to use it without expending any of your ammunition.
Important to note here is that you can't give a marine an empty weapon.
In short, if you've got a decent weapon that's almost out of ammunition, give it to a marine; while the marines may not be able to operate weaponry as effectively as most players, you will still likely benefit more from having the desired weapon as an asset to your mission in the hands of a marine than you would if you had depleted it yourself and thrown it away.
They can also be used to refill ammunition on a weapon that both you and a marine are carrying. As long as you have at least 2 extra (and unique) weapons nearby, you can swap your low-ammo weapon for one of them, then swap it to the marine for his weapon. At this point, you should be holding the marine's weapon, and you need to switch it for the second unwanted weapon, making sure that you drop it at least a few meters away from your original weapon (if you don't want to collect its ammo and completely deplete it). Then pick up your original, low-ammo weapon again (dropping the second unwanted weapon) and give it to the marine, then finally switch the first unwanted weapon for the higher-ammo one you left on the ground.
This process is actually much simpler than it sounds, and you should be able to figure it out easily on your own while playing.
Because of the fact that marines don't use ammunition, I always try to give my marines certain weapons once I've almost depleted them (particularly explosives). In order starting with most desirable:
- Fuel Rod Gun/Cannon
- Rocket Launcher
- Brute Shot
- Needler
- Sniper Rifle
- Beam Rifle
Depending on the circumstance, you may want to give your marines different weaponry, but to be brutally honest, I almost never really notice their "support" unless they're equipped with one of the above weapons.
In regards to the Warthog, I also often try to make sure that the marine in the passenger seat is equipped with a Rocket Launcher or Fuel Rod Gun/Cannon. This seems to be easily the most effective strategy in most situations. However, in rare circumstances you may want to equip your passenger with a weapon that can be fired more accurately, or rapidly (or safely).
You can go here to enter these codes on your computer (much faster this way).
The terminal code entry page can be translated into A-Z and 0-9 according to this chart.
You'll notice the symbol in the middle doesn't have a glyph. Many others translate it to be Æ but that is harder to read in a code, so I will be using #. Below is a list of all known codes to date. The format is "CODE - Unlocks - Obtained from".
Current Codes
Halo Anniversary
- 343GS - Terminal Video + 7000cr (Reach) - Halo: Anniversary Terminal Video
- HALO4 - Terminal Video + 7000cr (Reach) - Halo: Anniversary Terminal Video
- SPARK - Terminal Video + 7000cr (Reach) - Halo: Anniversary Terminal Video
- FLOOD - Terminal Video + 7000cr (Reach) - Halo: Anniversary Terminal Video
- EARTH - Terminal Video + 7000cr (Reach) - Halo: Anniversary Terminal Video
- DEMON - Terminal Video + 7000cr (Reach) - Halo: Anniversary Terminal Video
- RINGS - Terminal Video + 7000cr (Reach) - Halo: Anniversary Terminal Video
- ARRAY - Terminal Video + 7000cr (Reach) - Halo: Anniversary Terminal Video
- HUMAN - Terminal Video + 7000cr (Reach) - Halo: Anniversary Terminal Video
- HAVEN - 2 Terminal Videos + 7000cr (Reach) - Halo: Anniversary Terminal Video
Halo 4
Requiem Archive 1
- 1UK3CVYJZM - Raider Torso Armor + 500xp (Halo 4) - REQUIRED : Complete "Sniper Alley" in Spartan Ops and get code from here.
- 3VGRZJ1BS6 - Raider Shoulder Armor + 500xp (Halo 4) - REQUIRED : Complete "Land Grab" in Spartan Ops and get code from here.
- Q239SF2PGZ - Raider Helmet + 500xp (Halo 4) - REQUIRED : Complete "The Challenge" in Spartan Ops and get code from here.
*Note: Unlocking Raider Helmet, shoulder, and torso unlocks concept art, 500xp, and the Raider emblem.
Requiem Archive 2
- MN7VKCZP#Q - Raider "DSTT" Shoulders - REQUIRED : Complete 15 chapters of Spec Ops on Legendary
- WQ6F2Y1M1P - Raider "DSTT" Torso - REQUIRED : Complete Campaign on Legendary (solo or co-op)
- 8PXX1SMIQU - Raider "DSTT" Helment - REQUIRED : Play 1000 War Games (Multiplayer)
Section 3 Archive
- T5CE6KV3R8 - 5000xp (Halo 4) + ONI Emblem + Concept Art - REQUIRED : First Data Terminal in Campaign Mission "Requiem" unlocked
- 9WE621KN8F - 2000xp (Halo 4) + Wiseguy Emblem + Concept Art - REQUIRED : All data terminals unlocked
- M0DKE#EMQC - Recruit Emblem + 12116xp (Halo 4) - Most likely required to have played at some point on or before 11/8/12. (If it doesn't work on the website, try it on your Xbox 360, and vice versa.)
- 1K3G7N17LL - "Curious" Article + 20000xp (Halo 4) - No known requirements
- EBGROIVIDR - LASO Emblem + 50000xp - REQUIRED : Complete the game on Legendary with All Skulls On. Coop or Solo. Mixed reports on Blind being on, but I'd recommend it on.
- GT#RFIEU6Q - Majestic Concept Art + 25000xp (Halo 4) - No Known Requirements
New Codes
New codes are being release through an ARG. A forum post is used to track current progress and points to a Wix site meant for collective decoding of clues. On the site you can find a full list of current codes as well as a list of codes in progress. Join in to help find more codes.
Related Topic
- Halo Series – Correct Lore-Based Order of the Halo Games
- How did the Flood survive the activation of the Halo array
- Ny form of local multiplayer in Halo 5
- Have the Elites learned to speak English (without any automatic translators) by the time of Halo 5
- Halo Series – Should Previous Halos be Played Before Halo 5?
- What happened between Halo 4 and Halo 5
- Halo: how does the Flood make sense
Best Answer
Here is the review of the games up to Halo 3.
Halo 1
Halo 2