Does anyone know if the scale between the vertical dot distance is 1:1 with the horizontal dot distance? In simple terms:
For the time it takes the bullet to drop 1 dot, is the same it takes a player moving at constant speed to move 1 dot across the scope? I know that it all depends on the speed of the player, but is there set ratios? So for a static weapon (L96 with 12x scope):
While player is running without sprint:
1 vDot = 1hDot
while player is running with sprint: 1vDot = 1/2hDot
While player is in a vehicle: 1vDot = 1/10hDot
EDIT: Added some more info based on the answer i got.
EDIT 2: I am not asking how to snipe. I already know how to do that. I am wanting to know if there is a reliable ratio or not.
Best Answer
I don't think that there are a reliable ratio.. cause there are a LOT factors you have to consider..
for example:
i think the only reliable is training. the more you play the more you get used to all of the aspects you have to consider.
EDIT: This video shows a few tips, tricks and hints. I think this is a good video for the basics:
(sorry for my english.. i'm not a native speaker)