In Dwarf Fortress adventure mode called shots (aimed attacks as they're called in the game), have two modifiers.
- Difficulty (Chance to hit)
Easy Strike
Tricky Strike
Difficult Strike
- Squareness (Damage Modifier)
Can only graze
Square
Very square
How are these things determined, and can they be manipulated to give me an:
Head Easy Strike, Very Square
Best Answer
Weapon skill is the best way to increase this. I have a legendary +10 swordmaster, and he can make these hits like it's nothing.