How critical is it to have psi soldiers in the squad

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I'm on my first playthrough, so I don't know what's coming up. How critical is it that I have psi-powered soldiers in my squad? Should I start hiring new rookies to psi-test and start replacing all of my "main squad members" with psi-powered equivalents? Or is it enough to just have 1-2 members?

Or do I not need any? So far the psi powers seem mostly just for fun (except mindfray is nice for enemies in cover or if you want to take down health in a controlled manner for setting up for a stun), but I don't know if it'll turn out later that the campaign is unwinnable unless I have 3 guys with psi-inspiration or mind-control or something…

Best Answer

You have to get extremely lucky to get a whole squad of PSI-powered soldiers. I tested quite a lot (30-40) of soldiers and I had maybe 5 that were gifted and 3 that survived and made it to the highest rank.

I like to bring at least 2 PSI-powered soldiers with me in every battle. The very high hit-chance of Mindfray can take out monsters when it really matters (team fires at monster, but it remains with some low HP). Or – even better – they can mind control an enemy, which can turn the battle in your favor instantly. Turning a berzerker Muton is one of the greatest things. Not only will it draw (and soak up) enemy fire, you can also go and kill stuff with it in the next turn.

Regarding PSI-skills to select: The defensive PSI-skills are good as well, but I have only used them once (to calm down a panicked soldier), whereas I use the offensive spells pretty extensively. I think smoke-grenades make for a better defensive tool most of the time.

So in summary: PSI-powered soldiers aren't critical to your squad, but they can broaden the number of tactics you can choose. The spells don't cost ammo and can be casted multiple times, which makes them a no-brainer. Mind-control is extremely powerful and can hit with a chance of 100% almost all the time with an experienced soldier that wears PSI-armor.

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