In Stardew Valley Multiplayer certain things are shared between players (Farm Space, Money, Shipping Box) while other things are separate (Skills and XP, NPC relationships). I am wondering about the specifics of how the higher level skills work in Multiplayer so that I can make better use of player skills in my 4 player world.
If one person has the skill does it get applied to everyone on the server? Does the player with a value increasing skill need to be the one to drop things in the shipping box, or do they need to be the one to collect/harvest the item?
How do skills like Artisan (Artisan Goods worth 40% more), Agriculturist (All crops grow 10% faster), or Tracker (Location of Foraged Items revealed) work in multiplayer?
Best Answer
With the official release of 1.3.27 I have been doing some experimentation on my current 2 player Farm. I will add more information as results come in, but in terms of what I have gathered so far...
Price Raising Skills from levels (eg. Artisan): Shared
When items are dropped in the shipping box, it applies the bonus as long as at least one person on the server has Artisan (+40% value to Artisan Goods) regardless of who drops it into the box. Here I (with Artisan) created and dropped into the shipping box the Apple Jelly, while the host (with Agriculturalist) created and dropped in the Orange Jelly. Both has the +40% value applied. The Shipping box we used was the one that comes with the farm.
Price Raising Items: Individual
Botanist: Individual
Once getting Botanist, only the forage that I pick-up is Iridium Quality. Forage picked-up by my host partner has the regular spread of quality.
Agricultrist: Individual
The rate at which the crops grow is dependent on who plants them. In the images below the Crops on the left are planted by The Host (with Agriculturist) and the crops on the right are planted by me (Artisan). All Cauliflower were planted on Day 1 of Spring.
Day 9 Harvest(Agriculturist plus Deluxe Speed-Gro):
Day 10 Harvest(Artisan plus Deluxe Speed-Gro):
Day 11 Harvest(Agriculturist):
Day 13 Harvest(Artisan):
I am not sure how having multiple professions will stack, but I plan on testing this once we get a bit more cash and xp on our farm.