Overwatch – How Do Zenyatta and Mercy’s Damage Boosts Stack?

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We know that Mercy's damage boost gives +30% of damage, and Zenyatta's orb of discord gives +50%, but what happens if Zenyatta gives the orb of discord debuff to an enemy and Mercy gives damage boost to someone shooting it?

Will that be 50+30=+80%? (the buffs are counted on the bullets/Xor on the enemy and both added)

+30% of 150%=195% of total damage = +95%? (The bullets come with a damage increase of 30% which are applied on someone with a debuff so you get +95%)

+50% of 130%=195 of total damage = +95%? (The bullets come with +30%, do the 130% damage, then the 50% are added so you get +95%)

The differences between the last two options are just about the logistics and not the damage taken (since this is identical).

So the main question is, is that +80% or +95%? The second question isn't really important but still wondering, if it's +95% which boost is the first one?

Best Answer

They stack multiplicatively.

From a Reddit thread, where they did some experiments:

Orb Of Discord Stacking: Confirmed! Not only that, it stacks multiplicatively! This means that orb of discord's 50% damage increase is multiplied by the 130% damage of the boost! This means that we get a damage multiplier of: 1.3 * 1.5 = 1.95 times the damage! If the orb of discord were additive (like with multiple Mercy beams), it would only be 1.8 times the damage. That's almost DOUBLE the damage! This is pretty powerful stuff!

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