Overwatch – How Quickly Does the Ultimate Meter Fill Up?

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The information on the Gamepedia is very lacking regarding the Ultimate Meter:

Ultimate abilities are powerful abilities only available to a hero
once their Ultimate Meter has filled. Progress towards an Ultimate
persists through death. The Ultimate Meter fills by killing/dealing
damage to enemy heroes, though Mercy gradually fills hers through
healing with her Caduceus Staff, and Torbjörn's turret generates
Ultimate progress for him. The amount of Ultimate gained appears to
vary between heroes, and kills seem to grant less Ultimate than
dealing damage.

Nowhere does it explain how quickly the meter is gained, and what % of meter corresponds to damage. I know that in addition to that, meter is also passively gained for all heroes, albeit very slowly. What is the rate of that passive Ultimate meter? How does damage correspond to ultimate meter %?

Best Answer

I've found the following sheet here which seems to have a lot of the information you are looking for. This lists the metered amounts per damage/healing and passive over time.

It's an offshoot of the main sheet here. I've posted the table below in case the page goes off line.

Hero 50% 100% DamagePer1% HealingPer1% DamageAmpedPer1% Bastion 2:30 5:00 15 D. Va (Mech) 2:10 4:20 13 D. Va (Pilot) 0:30 1:00 3 Genji 2:00 4:00 12 Hanzo 2:00 4:00 12 Junkrat 2:05 4:10 12.5 Lúcio 3:10 6:20 19 15 McCree 2:00 4:00 12 Mei 1:40 3:20 10 Mercy 1:40 3:20 10 12.5 15 Pharah 2:30 5:00 15 Reaper 2:30 5:00 15 Reinhardt 1:50 3:40 11 Roadhog 1:50 3:40 11 Soldier: 76 2:30 5:00 15 Symmetra 1:20 2:40 8 Torbjörn 2:10 4:20 13 Tracer 1:30 3:00 9 Widowmaker 1:40 3:20 10 Winston 1:50 3:40 11 Zarya 2:30 5:00 15 Zenyatta 2:45 5:30 16.5 12.5