I got Raspatil to spawn after running in circles for a while in Oerba Village AF400. During the fight I got Raspatil staggered a few times, got it's health down to just over half, and after that I… got completely smashed!
To get the trophy I must defeat Raspatil on Normal, easy doesn't count. I don't have any roles maxed out completely yet. I am assuming that would help me some, but I am guessing that I am doing something else wrong. I know I started getting a debuff that was lowering my health. I also didn't really focus on the adds at all.
I don't think fight rating matters, I just have to kill it (which seems more like outlast it based on my first encounter).
Other than (or most likely including) getting my roles maxed out, what paradigms, monster paradigm decks, items, etc will help me defeat this beast?
Best Answer
While I had a relatively easy time likely due to my party's power, it's mostly about dealing with Raspatil's attack cycle being faster than yours. Raspatil has two gotchas:
You need to kill all the adds summoned before Raspatil casts Beseech. It will happen after a (somewhat extended) period time after every summon, so you can't stop focusing on adds until the end of the encounter.
You need to manage wounds to prevent yourself from getting into situations where your your party's max HP has been capped in the yellow zone, providing an opportunity for Raspatil to one shot you even with a dedicated healer.
So you need to be in a situation where you can:
But this is what I used (again, I'm at the end game, but most was overkill):
Serah
Noel
Paradigm pack
Paradigm deck
Serah is the party leader.
Strategy
The cycle I used was:
Unfortunately, Raspatil's attack cycle is a bit faster than mine: adds get summoned earlier and earlier in the stagger period and you start to get too low in health. So after the second or third stagger, I started switching to Diversity and targeting the adds immediately after they were summoned. This provided less time for damaging Raspatil, but kept the situation from spiraling out of control.
After the 5th or 6th stagger, Raspatil essentially lapped my cycle and caused me to almost miss a stagger entirely. This happened to be a blessing in disguise as it essentially resynced our attack cycles.
Once Raspatil was down to 25% and the chain gauge was up to 850–900%, I used Serah and Noel's ultimate attacks, Ultima Arrow and Meteor Javelin. Then I started to get a little more aggressive, staying in the Aggression phase of my attack cycle for longer. Raspatil died while all the adds were active, so I just finished them off and completed the encounter.
Notes
Note 1:To use the ATB Refresh mechanic, perform a full ATB bar of abilities, let them resolve, then immediately switch paradigms: doing so will immediately fill your ATB gauge. This has ~10 second cooldown, so the strategy is usually:
Note 2: Because of the Hypnocrown and Feral Speed II, Lightning's Army of One was available once per stagger.
Note 3: If my party's average max HP was 75% of what it should be due to wounds, I took one turn during this period to pop a Wound Potion to allow my Green Chocobo to heal me back into the green zone.