Some of the things you have to do for the riddles are pretty convoluted, so if you come across a specific riddle, it may be better just to ask about that one.
Solving Pressure Pad Riddles: I only recently figured this out myself after around 30+ hours of play. What you need to do is step on the pads to activate them without touching the ground or anything else. There's nothing you can pick up to place on the pads, and using Explosive Gel or any other tool won't trigger them.
Often, the order doesn't explicitly matter, however, there's usually a manner which is most efficient or that you need to do in order to complete it, even though it's not stated in game (like one where you have to glide back and forth between some buildings, rebounding off the sides).
If you miss a pad, they will all reset and you have to start over. What you need to do to activate them without hitting the ground varies per riddle, but I have found that the Line Launcher and its upgrade, the Line Launcher Tightrope are pretty helpful with these.
Solving the Riddle with the questions marks on the ceiling: What you need to notice for this one is that you can't hit all 3 at once with your Quickfire Batarangs. The third one (the one farthest from you) won't be targeted. You need to hit that one with a Remote Control Batarang either before or after you hit the first two with your Quickfire. Make sure you do this within the time limit!
IGN has a video where they do this. The cut starts after they've already Quickfire triggered the first two Question Marks.
I think you're talking about the one in the room with the water. That one's actually above the grates, so Catwoman cannot reach it.
You can get it with Batman by climbing up the scaffolding on the right side of the room and using the line launcher. You'll need to aim for the left side and then change direction when you're above the middle of the room.
Best Answer
In combat, you can disarm thugs with the Whip and knock them down using the Bolas. The caltrops can be used to knock down an entire group of thugs at once.
Out of combat, Catwoman simply does not have as many options as batman. Attacking several henchmen head-on carrying guns is asking for trouble. Use bolas from afar to knock them to the ground, throw caltrops along patrol routes, perform pounce attacks and use the bolas or the whip on nearby henchmen.