Here is a list of the command line options I could find.
Format:
"(option) (parameter)" (Description)
Language
"-language X" (Change the game language, can be one of any of the following: English, German, French, Italian, Spanish, Japanese, Korean, Chinese)
Graphic Options
"-windowed" (Run the game in windowed mode, as opposed to full-screen)
"-vsync" (Turn on Vsync)
"-no_vsync" (Force no Vsync)
"-half" (Not sure on this, I assume it graphically scales down the rendering/resolution/etc by half)
"-no_post" (No post-processing effects)
"-60fps" (Force the game to run at 60fps)
"-30fps" (Force the game to run at 30fps)
"-20fps" (Force the game to run at 20fps)
"-15fps" (Force the game to run at 15fps)
"-width X" (Specify the width resolution of the game)
"-height Y" (Specify the height resolution of the game)
Sound
"-no_music" (Turn off all music)
Level Creator/Editor
There are some other options which relate to creating content for Braid that you can read about here on the developer's blog.
Although David Hellman did most of the art for Braid, Edmund McMillen did some early character designs including the dinosaur[1]. You'll recognize Edmund's style from other gaming.SE favorites such as Super Meat Boy and the Binding of Isaac.
You can see the squat, tie-wearing style for Tim was kept from Edmund's early drawings, though David mentions that he redid the face for Tim. You can see variations on the Braid dino from Edmund here. Edmund didn't mention any specific inspirations from other sources[2]; he's just a plush dino and one of his original creations for Braid.
Best Answer
Braid is described on Steam as having support for the Xbox 360 controller, which MotionJoy is able to emulate. Try using that.