I have a simple AutoHotkey script that will force this mode for me. The script removes the window border and title bar of any window, and moves the window so that it fills the screen:
^!f::
WinGetTitle, currentWindow, A
IfWinExist %currentWindow%
{
WinSet, Style, ^0xC00000 ; toggle title bar
WinMove, , , 0, 0, 1920, 1080
}
return
The hotkey this creates is Control+Alt+f. It applies changes to whatever window has focus. If you wanted to use this script, all you'd need to do is:
- Install AutoHotkey
- Copy the script to a text file and name it something like
MaxFull.ahk
- Right click on your new script and use
Run as Administrator
.
Note that you'll need to have your game in windowed mode, set to your desktop's resolution. Also change "1920, 1080" to whatever your resolution is. Press the hotkey and bam! Maximized Fullscreen goodness. It even toggles back and forth if you press the hotkey again.
While the hotkey works on many games that I've played, some games are stubborn and don't want the window border removed. In that case, I have another hotkey that is a bit more forceful.
^!g::
WinGetTitle, currentWindow, A
IfWinExist %currentWindow%
{
WinSet, Style, -0xC00000 ; hide title bar
WinSet, Style, -0x800000 ; hide thin-line border
WinSet, Style, -0x400000 ; hide dialog frame
WinSet, Style, -0x40000 ; hide thickframe/sizebox
WinMove, , , 0, 0, 1920, 1080
}
return
Simply append this to the previous script to enable the hotkey Control+Alt+g.
Update: Some games also use a 0x40000
"ThickFrame" style, which the script wasn't removing until now. See the AutoHotkey documentation for a list of styles that can be removed.
To answer your question: no. Not a "good" way. Borderless mode, or Fullscreen Windowed mode as you call it, will fun the game as "fullscreen", though as a borderless window application. said window is not re-sizable. An adequate solution would be to open a completely black picture to have underneath a regularly windowed game, and set the resolution on said game lower. You will have the border from the game, and you'll have to open a picture every time you wanna game though (plus, it's another thing to have to keep in front of your browser and such after browsing something).
Personally, I have yet to play a game that allows resizing of the rendered area in the game window at all, much less re-sizable borderless windows.
Best Answer
If you ALT+TAB out of the game and the game minimizes, then its fullscreen (requires another application window in the background). If it stays open, then its borderless window.
To add to the paragraph above: If you don't have any other application window in the background, then simply open the taskmanager via CTRL+ALT+DEL and see if the game minimizes (another option is WIN+R to open the
Run
window).Also if you have a second monitor, you will only be able to access it without ALT+TAB when the game is in borderless window. While the game is in fullscreen your mouse is locked to that specific screen.
Another option which I am currently not entirely sure about is the WIN key. If you hit it, the start menu opens up and should minimize fullscreen games, while borderless window games stay open