Is there way to turn-off auto-tagging of enemies in Far Cry 3’s minimap

far-cry-3

Right now, whenever an enemy fires at me or gets near me, they show up on the mini-map, as if they were tagged with the camera. With this effect on, not only do I always see exactly where they are, but also the direction they are facing:

enter image description here

Even worse. Enemies that were "auto-tagged" like that become also semi-visible through walls.

I can live with camera tagging, because that, at least, requires me to scout the area with the camera. This auto-tagging, however, spoils all the surprise ruining the game for me. I always know where the enemy I was fleeing from is and how far away they are.

Looking through options the only option that seemed even remotely relevant was "Weapon tagging" in the Gameplay options alas it doesn't change the "auto-tagged" behavior.

Is there any way to fix this behavior without using a patch to turn the mini-map off completely?

Best Answer

As of patch 1.04, as you found out, you can turn Weapon Taggingon/off in the settings, but not the minimap itself, or the radar function.

You can turn off the HUD completely, or turn some elements by applying some unsupported patches to your game. I know, this is not what you asked, but there seems no other way.

This guide explains how you can apply changes manually.

This forum thread lists some of these community patches. Beware, you might be kicked/banned from Multiplayer games if you play it with these on, so, make a backup of what you are overwriting.

UPDATE: The above mentioned patch files are apparently no longer hosted due-to copyright violations.

UPDATE 2: You can download the patch (for version 1.04) that removes the enemies from the mini-map here.