Jungle camps in Conquest

smite

What are the timers and health points for each of the camps in conquest and joust? And how do fire giant and gold fury scale?

Best Answer

As of Season 6 the jungle camps for conquest have their base Health pool decreased but their increased health per level increased and it goes as follows:

Conquest:

  • Harpies:

    • Small Harpies Health: 130 + 70 per minute (patch notes say level but that has to be minute).
    • Elder Harpies Health: 380 + 75 per minute.
  • Buff camps:

    • Buff holders health: 440 + 145 per minute.
  • Oracles health: 680 + 110 per minute (Oracles have a respawn timer of 3 minutes).

All of the above mentioned Jungle (Harpies, buff camps, Oracles) camps in Conquest(and conquest only) have had as of Season 6 a magical. protection increase from 0 to 5.

  • Gold Fury health: 3000 + 275 per minute.

  • Pyromancer: 2250 + 250 per minute.

  • Fire giant: 7000 + 275 per minute (protections: 110/70, first number is physical and second is magical).

  • Enhanced Fire Giant: 8000 + 275 per minute (protections: 125/85, first number is physical and second is magical).

As for the buff timers the buffs last for a total of 2 minutes and in conquest the buff camp respawn timer is also around 2 minutes.

As for the respawn timers of the Gold Fury, Pyromancer and Fire Giant they are all 5 minutes. For further information on their power scaling attack chains and other information here are the patch notes for Season 6

Joust:

  • Mana Turtle:

    • Small Mana Turtle health: 320.
    • Mana Turtle Buff holder Health: 1130.
  • Power Tiger:

    • Small tiger health: 320.
    • Tiger buff holder: 1130.
  • Bull Demon King health: 3844 + 216 per minute.

In Joust however the buff camp respawn timer is 3 minutes or (180 sec).

The Bull Demon King has a respawn timer of 5 minutes.

Keep in mind that as time progresses these values are prone to change.