With the new Spectator Patch for League of Legends, spectating normal and ranked games is now possible. You can either watch a game your friends are in or there are also 5 "featured" games going on at the home screen. Are these just random ranked games? Those at the top of the ladder? If the former, is there a way to watch the high level "masters" games?
League-of-legends – How are the “featured” matches to spectate chosen
league-of-legends
Related Solutions
From my experience at jungle with tryndamere, the summoner spells i find most useful are smite and ignite. The reason goes as follows, smite is obviously easier to jungle with, and ignite is also a good jungling tool along with being useful to kill enemy champions later on in the game. Exhaust is a waste with trynd since his Mocking Shout (W) automatically slows the enemy down. Ghost is also a waste since having boots and phantom dancer pretty much makes you faster than anyone else in the game. Flash is just a no, your spinning slash (E) is your flash. Heal, idk why u would get heal for trynd, he has his Q and infinity rage, if u need heal to survive then u shouldn't be playing trynd. Lets see the other summoner spells are clarity and clairvoyance which are pretty much useless for trynd. The tower protect spell (the name has slipped my mind) should be used by your support.
Now that i got the spells out of the way, the items i go with is cloth armor and 4 red potions. You can get 5 but you really dont need the 5th one unless you want to be extra catious. The first thing i do when i jungle is get red lizard with the help of a teamate who should leash it. As long as you get one crit hit on lizard plus the smite and ignite, you should kill it with about 50 health or so. You will need to use a potion imediately after the first hit otherwise you will not survive. The best leashes are when your teamate hit the lizard 3-5 times. This way you will still have half your health and your teamate will also have about 3/4 of their health remaining.
Immediately after lizard i get both golems. Attacking them while using another potion for healing. Smite will still be on cooldown and should not be used while fighting these 2 golems. While fighting the golems it is helpful to hit and slightly run away and occasionaly hit the same golem until the second retreats. This way you essentially only take the damage of one of the golems. Once smite reactivates, take out the wraiths. Spin slash into the wraiths while simultaneously using smite on the blue one. You should easily kill them while gaining health so dont use a potion here. Go to the wolves and kill. Now you can take blue golem. Notice, you will risk dying so do this if you feel comfortable with your trynd skills. Start off by killing both of the minions. Then start attacking the golem. Whenever your rage hits 100 heal. Your smite should reactivate mid fight with golem so use it. From there determine whether you can kill the golem or have to retreat. I end up killing the golem half the time with less than 100 health remaining. Now you can go back to base and get your wrigglers lanterns and a pair of boots.
From here on out i am pretty sure you can figure out what to do.
The order to rank up your abilities are: Q-E-Q-W-Q-R (Then max out your Q and W, with E being maxed out last)
If you have a decsent team then you will easily destroy the opposition since you will be about 1 or 2 levels ahead of everyone.
Other than having a low item and level dependency (as mentioned here) a good roamer needs to be able to do a few things:
- Counter-jungle
- Deny the opponent's solo
- Gank
I'll talk about why each of these are important, and what champions other than Alistar fit these roles very well.
Counter-Jungling
Counter-jungling is simply screwing with the enemy jungler. Junglers are countered by stealing their buffs and denying respawn.
Stealing buffs can be crippling to many junglers, as buffs are needed for clearing the jungle faster and ganking. For example, a jungler without crowd control needs Lizard to slow when ganking. A jungler who needs their abilities to jungle effectively (Nunu/Shaco) relies heavily on Golem. Stealing either of these will not only deny the jungler experience but likely prevent them from ganking other lanes, making your allies lives easier.
Denying respawn is simply done by killing the highest experience value creep in a camp of the enemies jungle. This gives less experience to the enemy jungler and the creeps will not respawn until the jungler kills the entire camp. Good creeps to do this with are the Big Banshee, Big Wolf, Lizard, and Golem.
Keep in mind that going for enemy buffs is extremely risky; most teams will actively protect their jungler and you might mind end up in a 1v3. A roamer needs to be able to deal with this.
Denying Solo
Simply put, prevent your opponent's solos from getting experience. Running into a lane and harassing the solo enough that they have to blue pill back home is basically all that you need to do. This gives your team's solos some free time to level and get last hits without harassment.
Ganking
This largely happens along with denying solo. In order to do this a roamer needs crowd control so that your allies can get in to do damage. Even if your gank fails, as long as you manage to get the enemy champion to blue pill back home you have successfully given your allies an opportunity to freely farm their lanes.
An important thing to remember is that you do not want to get the kill from a gank, unless the target will escape without you taking the kill. It is more important for your carries to get the gold in order to carry your team late game.
The glue that keeps it together
To accomplish the above goals you need to move quickly. This usually depends on the boots you choose, but getting the gold for those boots can be difficult as a roamer, so inherent speed is important.
The less time you spend getting from lane to lane the less experience you will lose while traveling. Although this isn't a huge deal, because you losing experience means your allies are gaining more, you still need to be able to travel quickly in order to take advantage of opportunities when they present themselves. Fast traveling means you can run to the enemy jungler when you see him at the buff you warded, run to a lane to gank, or escape from a nasty scenario where the enemy team decides they don't like you roaming.
Alternatives to Alistar
Addressing all of the above roles, I have a few champions suggestion other than Alistar.
As stated in other answers, a champion who can jungle tends to make a good roamer, because both roamers and junglers have similar roles (deny solo, gank, counter-jungle).
Nunu in particular is a great roamer because of his abilities. Consume is a natural Smite, ideal for stealing buffs. My games usually start with me warding the enemy Lizard or Golem (depending on the enemy jungler), and waiting until they bring the creep down low so I can flash in and Consume. If that proves too risky I waltz to the banshees and consume Big Banshee for an easy respawn denial. Blood Boil is a great way to get around the map quickly, especially with Boots of Mobility. Less time traveling means you lose less experience and get more opportunities to be present for a gank or push. You can also cast on an ally to make them even deadlier during a gank while still getting the advantage for yourself. Ice Blast is a wicked ganking tool, providing a massive slow that is a nice lead into the ultimate Absolute Zero. The combo should give your allies plenty of time to run in and take out the target, but be careful not to take the kill with Absolute Zero's high damage.
Evelynn also makes a good roamer. Her ganking is ridiculous, and I won't bother going over how it works. Instead of stealing buffs, unless you have Smite, she tends to be more effective at scaring off junglers when they try to take a buff. Especially at level 1, many junglers get very low hp while taking Golem or Lizard. It's an ideal time to kill them with a stun/Ignite, or at least scare them off. If you take an Ignite/Smite combo you might get both a kill and a buff (win!). Going invisible makes Evelynn impossible to catch early game unless someone invests in an invisible detection wards (which will not happen), so there's little risk to counter-jungling. Her ultimate provides a massive speed boost around mid game, making her a very fast traveler, especially with Boots of Mobility.
There are plenty more roamers that I won't care to mention but given the criteria it should be easy to point out which of your favorite champions can make a good roamer.
Related Topic
- League-of-legends – What’s a constructive way to play ‘in-house’ games with more than 5 people
- League-of-legends – Do unranked games have matchmaking by skill/level
- League-of-legends – How to go and watch complete game replays
- League-of-legends – Game Modes and Learning Curve
- League-of-legends – Why is it so hard to rank up
- League-of-legends – Does any skill have a global cooldown
- League-of-legends – Can a casual, ‘bad’ player compete with other casual, ‘bad’ players around the same skill
Best Answer
From the Darius patch notes:
Spectator Mode tends to pick skilled and slightly-above-average players. After this patch, it will choose exceptional players more often. Normal, Ranked, and even Bot games can be featured, though.
From personal experience, it seems like the five featured games are arranged according to Elo. From left to right, the best players will generally be in the first game, and gradually decrease in skill as you scroll to the last featured game.