League-of-legends – Spoils of War Passive

league-of-legends

The item Relic Shield currently has the following passive:

UNIQUE – SPOILS OF WAR: Basic attacks execute minions below 200 health. Killing a minion heals the nearest allied champion for 2% of your maximum health and grants them gold equal to the kill plus 5. This effect requires a nearby allied champion to trigger. Recharges every 30 seconds, up to a maximum of 2 charges.

How does the gold allocation work between a champion that has this item and a nearby allied champion? Does the ally champion get all of the gold, or do both champions get the kill bounty plus the other champion gets 5 gold?

In other words, if I am a support, is it beneficial for me and my ADC partner if I steal the last hits if I have a charge available (gold wise)?

Best Answer

Killing a minion grants the person that kills it gold for that minion, this item does not affect that.

This item does allows you to grant gold to a nearby allied champion equal to the amount YOU get for killing + 5 when you do last hit a minion. This is useful for champions trying to help out in last hitting minions in a duo lane. However, Spoils of War serves no benefit if there are no nearby champions

With other items "nearby" for friendly effects is 1100 range where "nearby" for detrimental effects is 700 range. This leads me to believe the range on Spoils of War is 1100 but I will investigate later.