I'm new to jungling and was watching a few streams and saw that some junglers (Lee Sin is the one that comes to mind right now) would go boots first and then 2-3 Dorans Blade. Why do they do this? I didn't know if it was just a preference or something that I didn't understand because I'm new to jungling.
League-of-legends – Why do junglers use Dorans Blade
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The only role that can viably buy an early Vampiric Scepter is a jungler. This is because lifesteal procs off auto attacks, and in early game you should not be auto attacking creeps because it will push your lane too much.
One of the main ideas behind stacking Doran's is that it provides a cheap advantage for early game harrasment. If two champions with similar base stats are harassing each other, the champ with 2 Doran's will have greater sustain in lane and most likely will win the harrasments. Having more health allows you to win the skirmishes against your opponent, survive jungler ganks, last hit easier, and stay in the lane after a failed jungle gank or harassment.
This does put you behind for getting your first big purchase item, however given that a B. F. Sword (the most common big purchase for AD champs) is 1550g, spending an early 475g on a second Doran's, and consequently getting greater CS (note that after ~25 CS the dorans has paid for itself) and champ kills, can actually allow you to get that B. F. Sword sooner.
I dont know which article you are refering too, but M5 did this in pretty much every tournament they played in. M5 was the first team that got Oracles on their jungler in ~80% of their games, no matter if ahead or not. You can probably watch any M5 tournament game and see Diamond running around with an Oracles.
Even tho Udyr has a lot of diversity, he is played only in 2 ways, with one way beeing more of an soloq style(Tiger Udyr, only works against "bad" enemies on lower elos) and the only competetive way Udyr was ever played is Phoenixdyr.
For Masteries, you use 0/21/9, grabbing general tankyness in deffense (with MS!) and MS and increased Buff duration ins Utility. Udyrs role is to tank. You dont go for dmg, your base dmg will be enough for the first 30 min without any problem. For Runes, the best choice is MS quints, AS marks, Armor seals, MR/lvl glyphs. You can switch out the MS Runes, but I think pretty much everyone agrees that Udyrs biggest weakness is getting kited and thats nearly impossible with all the MS from Runes/Masteries. BTW: These are the Runes/Masteries Diamondprox used in the recent tournament as well.
You usually want to build Udyr as tanky as possible, since thats your main task in teamfights. You start with Boots 3 Pots, go for 2 fast gp10 Items (HoG and Philo) and then build situational items. If you are ahead you want to grab an oracles and a Aegis as soon as possible, Aegis can be grabbed if beh ind as well, but if your support planed on getting it, you can skip it (if behind) and get other items, like Randuins, Frozen Heart, GA against heavy AD teams; Wits End, Banshees, Force of Nature against heavy AP teams. If you feel your team needs dmg you can go for Trinity Force or Wits End, Frozen Mallet is a good Item Choice if the enemy is very mobile (eze, ahri, shyvana) and you need a way to stick to them. You can also upgrade your Philo Stone to a Shurelias.
Usually, you skill R > W > E > Q. You always get R on lvl 1, unless you are invading (E), and if you just want to clear as fast as possible you get W on lvl 2. If you want to invade and you think you are gonna cathc the enemy jungler, you should either skill your E (if he has no kill potential on you, like an Amumu) or your W (if its a good duelist like SHyvana/Lee Sin). If you only want to steal one of his buffs and get away, you can also skill Tiger on lvl 2, which will leave you without a deffensive skill on lvl 2, but 2 offensive skills, giving you the ability to clear a buff insanly fast, but throws you behind a little bit in general jungle/gank power and throws you behind a lot if you dont manage to steal that buff. If the enemy top laner is slow/has no escapes (Darius) and you are on blue side, you can gank him on lvl 2 with Blue buff, just to force a flash and return later with Red for a guaranteed kill.
You can do any route. You can start red for a lvl 2 gank (even tho I woudln't recommend that cause you run oom really reaslly fast) or you can start blue for the fastest clear out of any champ and for some amazing ganks after lvl 3 (MS masteries/runes make you outrun EVERYONE, red buff and stun are very strong ganking tools). Against weaker junglers (Amumu, Nautilus, even mundo early game) you can consider invading cuase you outduell/outrun every other champ int he game this early, beside a well played Olaf.
Your main point is early game really. late game, udyr is one of the strongest Tanks, but nothign more. Late game, the game is not in your hands anymore. You can slow down the enemy AD and be disruptive, but thats about it. If you want to carry a soloq game, do it early game. Against not very mobile mid champs (TF, Kassadin) try early (lvl 2,3 ) ganks, just to scare them away (if they push obv), do a lot top lane, it snowballs hard and top lane is easiest to gank for an Udyr (very tanky, can easily tank several towershots at lvl 3-4 already). If you figure the enemy team is pretty hard to gank (Ahri/Grag mid, Riven top etc), either just farm your jungle ( you can nearly keep up the 10cs/min with a well played phoenixdyr) or counterjungle. You can coutnerjungle every single jungler in the game since you are insanly fast in clearing camps and you run around really fast, but against some of them (Lee Sin, Olaf) you maybe shouldn't fight early, simply cause one mistake can cause them to snowball ahead and you do not want to do that. After clearing your jugnle, get some wards and ward the neemy jungle, steal his small camps and just set the enemy jungler back and yourself ahead. If you duoq iwth someone (or you have enough confidence) you can flash stun squishy targets (AP Mids) and if your laner isn't completly sleeping, you will probably be able to kill him, but thats easier to pull of if you are duoqing.
Dont buy Oracles to early, get at least 1 gp10 item before.
If you figure your taem has a shitload of dmg, you can also max Turtle after putting 2 points into phoenix (for better tower dives).
Mercs are a must on udyr, since cc makes him os much easier to kite. You can get Ninja Tabi early, but switch it for Mercs at least at ~25 min.
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Best Answer
Jungle used to be my main. Basically, everything depends on what your intensions are. Doran blade as the very first jungling item is viable only with a few junglers, since with doran blade you dont have such a jungle sustain and when farming longer you get to low on your hp. Doran blade increases your early level damage output significantly, so I choose doran blade when I want to gank very early.
Example - my jungle pantheon: I run pantheon with doran blade, 9-21-0 masteries and flat ad marks and quints. On level one I take spear and clear out wovles and blue. My spear on lvl one has 105 dmg thanks to the setup. After blue I am level 2, I take the leap stun and I go for either to mid/side lane or I choose to counter-gank. I usually risk and take exhaust/smite as my summoner spells. With this setup I have scored first blood in 90% of all cases.
Taking doran blade later on in jungle means that your farm / ganks werent too successful, but again you want to increase your early game damage output.
Lee sin: I start with armor/pots item combination. I have cleared jungle, tried ganking bot lane, but I havent been successful. I tp back and probably buy boots. I clear jungle, maybe I get one successful gank. My progress seems quite slow. I would probably finish my lantern and then buy fast doran blade or two just to increase my damage/sustain/hp at the moment.
Three very important jungling things