Mass-effect – Strategies for an Infiltrator on silver/gold

mass-effect-3mass-effect-3-multiplayer

Is there a good build that allows an infiltrator to succeed in silver/gold multiplayer?

Cloak is also great at putting me in a support role to get over and medi-gel my comrades but I came to party 🙂

I've been tinkering around with the suggested cloak/sniper rifle/shotgun style of playing, and it certainly isn't too shabby. However, can I maybe use sticky grenades to increase the damage I'm putting out?

Any other suggestions?

Best Answer

There are two effective paths to lay your Infiltrator down along.

Sniper Based Infiltrator

This infiltrator should be built around maxing head shot damage. Stay at far range and use cloak to boost your damage against tough targets.

The basic Mantis is your best weapon choice unless you can get a Widow or Black Widow. Being able to kill two enemies with one shot and hit targets though cover is very useful when faced with oncoming swarms of basic troopers. Don't carry any other weapons. If you're in a situation where you need a rapid fire close in gun, you should just cloak and run instead.

You should primarily put points into your passive, cloak and fitness skills. The exceptions to this is Salarians. Proximity Mines are very useful for covering your six.

This type of infiltrator tends to suffer on higher difficulties. It's too easy to get swarmed and you won't be able to kill enemies fast enough.

Shotgun Based Infiltrator

This infiltrator uses the other big damage weapon type. They are more high risk than sniper based infiltrators. You have to get in close, and you don't have much in the way of health and shields.

This infiltrator should mix powers a little more than the previous type. You need your tech power to disrupt groups of enemies. I like the Quarian Infiltrator's Sabotage for this. Shutting down your enemies guns is almost as handy as cloak to get out of a tough spot. Focus on getting that recharge speed down so that you can Sabotage, Cloak and fire while your enemies are still hacked.

In addition to the shotgun, I would suggest carrying a pistol with scope and barrel mods. It gives you some good long range fire while keeping your weight down.

This type of build is better for the higher difficulties. They are more versatile than the sniper based infiltrator. With the pistol and tech power, they can fight well at medium and long range, and with the shotgun and cloak they can fight well at close range too.