Mass-effect – Which assault rifle does the most damage per second

mass-effect-3

As an engineer with overload and incinerate I am looking to find the fastest way to drop an opponent after I remove their defenses. As I only carry one weapon to allow my powers to recharge faster, I find I need an all purpose long/meduim/close range weapon to augment my power usage. Enter the assault rifle. Excluding mods, which of the assault rifles has the most stopping power against health-only (unshielded and unarmored) targets at various ranges?

Best Answer

I took screen-caps of the assault rifle profiles from the wiki and measured the rate of fire bars and the damage bars. I multiplied the pixel values and this is the resulting rankings of the assault rifles:

  1. Revenant (3000)
  2. Particle Rifle (2540)(non-multi-player)
  3. Geth Assault Rifle (2322)
  4. Collector Rifle (2170)(multi-player only)
  5. Vindicator (2135)(Damage has since been reduced in recent multi-player balance patches)
  6. Phaeston (1932)
  7. N7 Valkyrie (1705)
  8. Chakram Launcher (1600)(non-multi-player)
  9. Avenger (1500)
  10. Argus (1444)(non-multi-player)
  11. Falcon (1216)
  12. Sabre (912)
  13. Mattock (864)(Damage has since been upped in recent multi-player balance patches)

The values are the product of the pixel measurements of the relative bar lengths; they are not the actual damage values from the game. They should be proportional to the actual game values.

This leaves out the effect of accuracy or any weapon special properties, but if all you care about is damage over time, her you go.