After reading this question I understand agrarian skies modpack generates the world with nothing in it.
I recently found a world seed with multiple small biomes very close to each other, an ideal world for me.
I want to re-use this world, but start again on agrarian skies (nothing in the world, HQM totally reset, thaumcraft reset, etc.).
I have tried:
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Generating a new world and traveling to the exact co-ordinates of my old world. This seems to have different biomes (due to it being a new seed).
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Copying my old world and attempting to remove all player added blocks manually. (this is far too time consuming, not an ideal solution, though possible if nothing else exists).
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Copying the world and removing the region directory. (this seems to generate a new seed, rather than use the old seed and generate a new world).
Is it possible to generate a new agrarian skies world from my seed so that I have a blank world with all these small biomes?
If not, is it possible to take the old agrarian skies world directory and convert it into a blank one?
Or, is there a command to remove all player added blocks?
Extra info
This is on Agrarian skies multiplayer using agrarian skies v3.1.2 (I think).
I generate the world via the server startup.
Apologies for multiple questions, but I think they all relate to the same problem.
The world seed is 3922357017991451086, if it makes any difference.
Best Answer
I haven't used Agrarian Skies, I assume you can't just enter a world seed into the normal seed box when creating a new world?
If not, you're left with one of two options: