The Minecraft Wiki shows that there are many variables that affect animal spawnings as of version 1.3.2.
One in ten newly generated chunks will contain mobs (includes any animal, monster, or utility). They can show up in as many as four 'packs' of the same mob. They will always spawn on the highest point (the blocks that you see if you were flying). Therefore, if the world generator had to choose between spawning an animal on a ledge or inside a cave, it would choose the ledge. The block that the animal spawns on must be opaque (not glass, water, lava, etc).
Pigs spawn in groups of either three or four. Sheep spawn in groups of two to eight. Cows spawn in groups of four, and can spawn up to twelve. Chickens spawn in groups of as much as three. When chicken eggs are thrown, there is a 1/8 chance of a baby chicken spawning. There is also a 1/32 chance of four spawning instead of one. Before version 1.6, they only spawned when the light level was over nine, now they spawn regardless of whatever light level.
The block two blocks above the opaque block must be non-opaque (tree leaf, water, lava, glass). Animals (excluding squid) do not spawn in ocean biomes. No animals normally spawn in desert biomes. The spawning of animals is dependent on the world seed. This means that if I make a world with default settings and the seed 'minecraft' and you do that same, the cows and pigs will spawn in the exact same places.
Very rarely, new animals can spawn in already generated chunks, like monsters. When this happens, as well as when mobs spawn from a mob spawner, the following rules apply:
- The light level must be nine or more.
- The opaque must be a grass block (not a dirt block).
Unlike monsters, animals do not spontaneously despawn, except for wild ocelots and wolves (which can despawn only when they are hostile). They do not despawn even if the player is far from them.
Note that squids have different spawning criteria then other mobs. They can spawn at any light level underwater. They will also spawn in player made pools and sometimes they will spawn in underground water deposits. It is technically possible for them to spawn in one block of water, but that is not very likely.
You get more uses.
According to the Minecraft Wiki article on it, the formula is:
floor( Item A uses + Item B uses + (Max uses / 10) )
So not only do you save inventory space by combining ("repairing") partially used tools, you actually get more uses out of the combined tool.
Best Answer
From the Laser Drill page you linked:
So both options are equally as fast. However, if you'd be splitting your available power equally between two drills, you would have to wait longer between block generations. You would have to wait for 1,200,000 MJ to generate two blocks. With one drill, you would wait for 600,000 MJ for one block generated. It's the same rate overall and it's dependent on your energy production.