I am acquiring emeralds. I am having the issue that if I destroy 4 double chests of paper at my location with a pickax, I can't run through it all (i.e. exchange the paper for emeralds) in time before the paper starts to disappear.
What I would like, is a mechanism to "time release" paper to my position. That is, have a redstone circuit timer, time out, and destroy chests standing above water, and have the water bring the paper to me.
The only way I can figure out how to destroy a chest (without using a pickax, I'll be too busy trading to do that) is to use TNT. Is there another way?
If using TNT is the best way I'll live with it. Was curious if there was another way that I had missed.
Best Answer
In order to drop the contents of a chest, it must be actually destroyed. The only way to destroy specific blocks using redstone devices is to use pistons to accomplish one of these things:
Since chests have none of these properties, your idea of TNT is probably the only way to destroy chests on command.
However, given your purpose, you could probably effectively use droppers (or dispensers) instead, and have a completely reusable system with no blast shielding. A single dropper holds only 9 stacks, but you can expand its capacity by connecting it to a chest via a hopper; this is limited by the hopper's transfer rate, but multiple parallel chest/dropper systems will take care of that.
Simply connect a suitable number of droppers, facing a water stream or open shaft above you, to a single redstone clock, and adjust the period of the clock so that you get the appropriate rate of paper output. Etho's Trading Hut (thanks @BlaXpirit for the link) is an example of such a construction (made in the pre-hopper days, so it uses many dispensers alone); it's very large, but the size only depends on how much paper you want to trade.