Minecraft – How to Efficiently Configure Working Item Counts From Applied Energistics

minecraft-applied-energisticsminecraft-feed-the-beastminecraft-java-edition

I'm just getting started on the AE mod in FTB Ultimate Mod Pack. I'm attempting to specify that I want to send all cobblestone, dirt, and gravel over 2048 blocks in the network, to my recyclers. Currently my setup is 4 Hoppers on top of a recycler, with an ME Level Emitter ME Export Bus for each type of block, for each recycler:

Recyclers Front
Recyclers Back

Each Export Bus only exports one type of item, and the Level Emitter turns it off once the level of items in the network drop below 2K.

There are a couple things I don't like about this setup:

  • It's Expensive
  • I have to configure the Min Level for each item, for each hopper.

Is there a good way to allow for one single Level Emitter per block type, rather than one per block type, per recycler?

I was thinking maybe using a Router instead.

Best Answer

Routers are, in my experience, your best bet here, you can configure one router to pull the scrap out (set the router to extract from a side), and one router to insert the required items (insert into top).

This way you need one Export/Level emitter per type, up to a maximum of 4 per router (technically you can add more per router, but it's messy). If you want more than 4 types of items you can add another router set to insert at top without problems.

This setup would also be easier to expand as you would just need to run IC2 power further and add the block next to the existing system. (http://imgur.com/a/wdnDY)