Minecraft – How to Get Jump Boost Boots In Minecraft

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I've made a parkour/adventure map based on popular video games, and I've included a Sonic the Hedgehog episode. For this map to be realistic, I wanted to be able to have a big jump boost. I've seen jump boost BOOTS, but all YouTube has on it are super complicated commands, and I was wondering if maybe someone would be kind enough to give me a relatively simple command or recipe that I could use (I could use potions but that wouldn't look to great).

Best Answer

As Antoine and MBraedley stated in the comments, you will need these more or less complicated commands to make jump boost boots work without a mod.

First of all, we'll need to determine if the player is wearing some special boots and store this in a scoreboard objective. To create the objective, run

/scoreboard objectives add jumpBoots dummy

once. Now, create a 20Hz. clock (fill clock or use repeat/chain command blocks in 1.9) and put the following two commands

/scoreboard players set @a[score_jumpBoots_min=1] jumpBoots 0
/scoreboard players set @a jumpBoots 1 {Inventory:[{id:minecraft:diamond_boots,Slot:100b,tag:{display:{Name:"Jump Boots"}}}]}

This will set the score to 1 for every player wearing Diamond Boots (i.e. they are in slot #100) named "Jump Boots", and 0 for everyone else. You can modify the data tag of the boots to suit your needs, e.g. change it to leather boots or change the name.

On the same clock, you can then put

/effect @a[score_jumpBoots_min=1] minecraft:jump_boost 1 <amplifier> true 

Which will give the wearer of the boots 1 second of Jump Boost every tick. Replace <amplifier> with the level of jump boost you want to give minus 1, e.g. 2 for Jump Boost III. The true at the end hides the swirly particle effects, you can remove it if you want.

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